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decided to make a good standard mill deck that would destoy in FNM, it is meant to get rid of 60 card decks fast and have a strong life defence. plz comment if you have any suggestions
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I think you'll die before you finish milling them unless they're land screwed. Main +2 Jace, Memory Adept, -4 Elixir of Immortality +4 Sands of Delirium Sideboard +4 Elixir of Immortality I don't consider Geralfs a creature because he costs 6. By the time this deck generates 6 mana without problem, it'll probably have lost already.
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the reason i have Elixir of immortality in there is for spell retrieval, not for the life even though it does help some. i dont like sands of delirium because they just suck up all your mana. geralf's mindcrushers are great because when you get them out, you have mill/ creature, blocker, and then you can copy them with cakling counterparts. ill consider adding more jace though. thanks
There are tons of mill decks that don't need to retrieve spells. Retrieving spells is moving cards from your graveyard to hand/field. Elixir shuffles your grave into your deck. You could be using that extra card space for milling. Another problem with Elixir in your deck is that you are running Flashback cards. After you Flashback, the card gets exiled so you don't get to shuffle it with Elixir. You can use the Sands at the end of your opponents turn with all your unused lands. Rather than letting your excess mana go unused, you use it to have them mill that extra amount. Anyone who considers Sands a primary tool has either a screw lose or is running a Control deck that shuts down your opponent so that you have the ability to use Sands as a primary tool... like my Standard UW Mill: http://www.mtgvault.com/ViewDeck.aspx?DeckID=397131
ok thank you, i never thought of end of turn stuff, that really helps. i switched them out does it make it better?
Yea. It's starting to look like it could be a pain to deal with ;)
u said for me to tell u what i think i think its really good but i would make a lot of changes to it the deck and i just made a new deck its a red white i will try to post it today and im new to the game kinda i have been playing for a couple months
I like it! I don't really play Standard so I don't really have any good suggestions. But it is a great deck.
thank you so much, yeah i ran it and got 4th in my meta but it wasnt quite strong enough for me, check out my new standard deck, ive gotten better wins with it. http://www.mtgvault.com/ViewDeck.aspx?DeckID=412883
You have absolutely no defence. I can't think of any deck that won't just run straight over this and smash you dead :/
are you kidding me??? geralf's mindcrusher's and jace phantasm!! those combined with cackling counterparts is very deadly defense and also an alternative win!!!
Now don't get me wrong, I don't ment to bash the deck, its just that with all the Bant and Rakdos Aggro decks, I just can't see you even making it to turn 5 for a Crusher. You might have a turn 3 4/4 Flyer, but by Rakdos it might get Dreadbored, and with Bant it will just trade with a Loxodon. You could deffo drop down to 1 Sands and 2 Confusion, both of those cards are very mana heavy and in mono blue with no ramp.. well you don't want to cast them until turn 6 at least. If you drop one Cackling or go down to 1 confusion you can run 4 unsummon, just so you have something to stop Nobles, Cacklers, Gravecrawlers and what not early so you get some pacing. I'd also switch Think twice for Inaction Junction for further pacing. I really do like that you have an alternate win conditionin Jace, Crusher and Cackling :)
remember me? well look at my decks now.