NOTHING!

by sinnersembrace on 22 May 2011

Main Deck (96 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Ok, its a bit wonky and most "serious players" are gonna rip me apart for this, buuuut, it wins for me and I like it, so if you dont, suck it. Anyways, the whole point of this deck is, just as its name implays, to allow my opponets to be able to do not a damn thing without losing life while having creatures that I can either fodder with, get rid of even more life or simply use to tak yours out. Plus a few kill cards for a little extra added meaness, it may not be the prettiest or whatever in the hell you want, but its mine...and I think its awesome.
Love, SE

Deck Tags

  • Casual

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

3107000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for NOTHING!

Not too bad, but which determines your strategy: the cards you happen to get or the cards your opponent plays? I think that to be consistently successful, you have to have a deck that lets YOU make the decision about which cards to use, and how to respond to an opponent's tactics. I see lots of different creature removal spells, which is to be expected in mono black, but then you have one Megrim (Liliana's Caress is better, BTW, if you can get one) and one Mind Rot, meaning on the .01% chance you can get them out in that order, you'll do all of four damage. Those are pretty bad odds!

You don't have to change anything, of course, and if the deck wins for you, that's awesome, but if you wanted some advice on how to tighten it up a bit, I'd do a couple things in general:

1) Try to get your deck closer to 75 cards. I think 60 is best, but that's a LONG way from 96 cards. Look at things like what I mentioned with the Megrim/Mind Rot combo, and decide if those cards are worth keeping in the main deck. Don't bother keeping cards in the main deck "just in case;" that's what sideboarding is for.

2) Capitalize on cards and strategies that are universally successful. I think that Suture Priest, Bloodchief Ascension, Hissing Miasma, Royal Assassin, etc, are definitely four-ofs, since they burn your opponent while the creature comes in, attacks, and dies, all on YOUR volition.

I'm putting together a BW deck around that very idea now. I'll post it when it's done, not perfect, but playable. In the meantime, I'd appreciate your feedback on my decks, which you can check out just by clicking on my name.

Good luck and welcome!

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Posted 22 May 2011 at 17:15

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