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"You can't lose the game" (plat angel) + "take an extra turn. you lose at the end of that turn"(final fortune) +"Isochron Scepter" = infinite turns get the combo on the field using search for instants and search for artifacts and a little bit of cost reduction now that you have your turns, put the "one ofs" on a scepter to ping to death for the win
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If you're going for something of the sort, you might consider Pyromancers Ascension and Call to Mind, a way to go off and win with infinite turns without your Scepter.
Also, don't know if you care or not, but Tinker is restricted in Vintage and banned in Legacy, the only formats a deck like this could tournament in. Also, pending your finances, Volcanic Island is better for your deck than the Crumbling Necropolis.
I'm trying to play at a tournament O.o?! when did this happen? I just found the first land that had both U and R on it and added it I like call to mind but search for instants/artifacts and a reliable win condition is more important also, the deck is now correctly labeled "fun"