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The general ideas of this deck.>get Mimeoplasm to be something big with hexproof, regen, or indestructable.>get out Butcher and use sac effects to make your creatures bigger while forcing opponents to sac their field>use defenders for what they are meant to do, obviously>Jace cards (the 2 of them) for drawing and/or mill>exile opponent's graveyard as needed to keep them from "healing">Remember: You can make the clones copies of what Mimeoplasm is because he loses his types and name when he becomes a copy of the 1st exiled creature
at some point I want to work in a Grave Pact to increase the "opponent's creatures die" aspect of the deck, but do lots of team games at the moment so that would be a detrimental card currently.
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would love to hear from people as to thoughts about how to make this deck better. please, keep in mind, this game is a hobby (ie: I'm not dropping 500 bucks on a dang card. lol)
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Man, to tell you the truth, I've not quite undesrtood how to play EDH nor how to build one deck, I know its 100 cards and one of them is your "general"(a legendary creature), but thats it haha