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A deck based on Azor's Elocutor and Vorel.Please help with suggestions.
To win the game you use Azor's Elocutor, probabily with the help of Vorel.The strategy is to use fog like cards to prevent damage and the enchantments will help in stopping any the attack (except burn, which will be prevented with witchbane orb).
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Snapcaster Mage or Alchemists Refuge for more Fog?
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Indeed, I put two snapcaster mage now.
I REALLY like this deck (+1). Seems well built. I would only add another win condition. Maybe throw in a Jace, memory adept or even a mind sculptor (helps you dig more). Probably swap those with urban evolution actually as they accomplish similar goals (drawing cards) but give you the option to win. Only problem is they won't be protected by safe passage or riot control... Its a trade-off to consider though. Also I think you could use some more card cycling. Think twice is a great go to, azorius charm is actually better in your case so you can use it late game to stop up an attacker.
Maybe I could put Memory Adept and a couple of nephalia drownyard as a backup win condition.I tried to put two azorious charm on main deck, but I still haven't decide what to remove.
I'm wondering if this is based off the idea of "Turbo Fog" that placed 54th at the qualifier back in March.2 Augur of Bolas3 Snapcaster Mage2 Garruk, Primal Hunter2 Jace, Architect of Thought1 Jace, Memory Adept2 Tamiyo, the Moon Sage2 Forest2 Island1 Alchemist's Refuge3 Breeding Pool2 Glacial Fortress4 Hallowed Fountain4 Hinterland Harbor3 Sunpetal Grove4 Temple Garden4 Clinging Mists1 Dissipate4 Fog3 Sphinx's Revelation4 Farseek4 Supreme Verdict1 Terminus2 Urban EvolutionSideboard3 Witchbane Orb1 Centaur Healer2 Thragtusk1 Curse of Echoes2 Detention Sphere1 Dispel2 Dissipate2 Negate1 Psychic Spiral