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Overpower the Myr. Overpower the opponant.
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Emeria, the Sky Ruin seems very effective to plop in here, I'd use maybe 2, just so in a longer game you get the edge with the revival. Also, Steel Overseer would be a good addition, help pump your already beefy Myr's, Steel Overseer + Darksteel Myr can get pretty scary pretty fast. Otherwise, looks like a fun deck to play. Question though, why play all the other colored mana Myrs? Why not just drop 4 of the off colored ones, and run 4 Palladium Myr and 4 Gold Myrs, they help you alot more. And 4 Myr Galvanizer would be alot more effective then some of the other tap for mana Myrs. I'd play 2 more of him over the swamp/mountain/forest/or island Myrs.
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Both fair points, I shall immediately edit! Thanks
also take out the golem's heart that is just a bad card. I would put in steel overseer in its place because you can add +1/+1 counters to all your artifact creatures.
I had Golem's Heart in there because I thought it'd be a good two drop that could come in for nothing with Semblance Anvil out, Steel Overseer is better though. Thanks