Very nice - like the Dimmu Borgir reference, too :P I think Sands Of Delerium would be cool in here with the guildmage. If anything it would be cool to mill them in the late game, and hit them for a decent chunk of damage simultaneously.
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maybe u could take out the rifts all together and replace them with a couple key runes? Would work well with the verdicts n help u ramp to martial law, etc faster.
I concur with Poetmaster; however, maybe u could take out the shield mates-and to be a real pain in the ass-put in some spheres of safety?*edit* My dumbass didn't even bother to look at your sideboard. Derp. So, I'm also just gonna agree with Kuvetd's comments as well. Nice deck, brotha.
I think Dawntreader Elk might b a little redundant. I would take them out and maybe Replace them with some populate effects. Would Work well with your Thrag n cackling counterpart Tokens.
I've gotta say: that/those combos are absolutely sick!
Krark's Thumb w/ Stitch In Time = win! Cool flippin idea! ;P