Elemental Fury

by Sieg021 on 21 September 2012

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

G/R Beat-down with Elementals, please comment!

21/09/12: Front Page! Tks you all for commenting! I would appreciate more ideas of how keep improving the deck, tks again!

06/10/12: After considering a lot about the feedback you all give me about Lotus Petal and what i could put in the deck, i will try putting out the petals and add instead, 1 more Flamekin Harbinger, 1 more Hellspark Elemental and 2 Rush of Blood, changing some speed for more damage output, and i hope, consistency. And, not less important mater, now it is Modern Legal. Please keep comenting and tks you all!

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

17
Likes

This deck has been viewed 15,300 times.

Mana Curve

Mana Symbol Occurrence

0002221

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Elemental Fury

id replace mutagenic growth with titanic growth

0
Posted 23 September 2012 at 05:58

Permalink

other then that maybe a few things to help wit smaller creatures like maybe adding in some lightning bolts or flamslash and your really opened up for flying creatures so i recomend adding some more flying creatures in to the deck

0
Posted 23 September 2012 at 05:59

Permalink

or plummets

0
Posted 23 September 2012 at 06:08

Permalink

ya but tht only goes so far :p

0
Posted 23 September 2012 at 06:11

Permalink

Plummet is a good option for sideboard, tks. Mutagenic almost always i played it with 2 lives early, even flling a fatty gets better with a +2 boost with no mana.

0
Posted 23 September 2012 at 06:18

Permalink

i would add in act of treason, act of treason+fling= awesome combo, u take over a players epicly strong creature thn u attack with it thn fling it then u sacrifice it :p

0
Posted 23 September 2012 at 06:22

Permalink

+ur giant growths(i recomend titanic growth in here somewhere to if u can spare a few cards)

0
Posted 23 September 2012 at 06:26

Permalink

Act of treason is a very good card, but cost 3 mana, is a sorcery, and is situational. Great for sideboard through, tks for the advice.

0
Posted 23 September 2012 at 06:27

Permalink

it works great if you opponent is using large creatures, have you considered fireball either? that can be very useful and u can turn this deck into a 2 way aggro/element deck in a heart beat with this one red elemental that whenever a red ability/sorcery/or instant deals damage to a player it deals twice that damage, id add in 4 fireballs on the sideboard then id find out what elemental it is(i cant remember off the top of my head) and u can add those in the deck or in the sideboard and u can have an easy 2 way deck

0
Posted 23 September 2012 at 07:01

Permalink

A solid deck, although I have to wonder about lotus petal's place here; you don't seem to be hurting for mana to really need it; and I've always loved Kiln Fiend (Hence the deck I made for him) so maybe swapping them wouldn't hurt? Other than that, I tried making a R/G Elemental deck like this once, and I feel like you've succeeded where I lost interest, lol.

0
Posted 23 September 2012 at 07:08

Permalink

I like a lot Kiln Fiend, but here it don't would shine like he potentially could, imo it fit better in a Red Deck Win with burn options (i run here pump cards like Giant Growth instead) and Assault Strobe. About the petal, for example, with a first turn Bird Of Paradise, and then in second 2 lands and a Lotus... Vengevine in turn two. Trust me, your would love it. And has many other useful possibilities too Tks for comment.

0
Posted 23 September 2012 at 13:48

Permalink

Instead of mutagenic growth I would do lightning bolts because why not, also not to mention lightning bolt is the best burn card.

0
Posted 23 September 2012 at 17:15

Permalink

Hmm, perhaps gut shot or spark elemental. I'm not really good with this type of cards :/
Its seems almost finished deck, just hoping you'll have enough mana

0
Posted 23 September 2012 at 23:42

Permalink

How about one or two Rush of Blood's so Nova Chaser can be maxed out in damage. Or a Nantuko Mentor for constant use.

0
Posted 24 September 2012 at 01:12

Permalink

Wild defiance goes nicely with fling and giant growth stuff. That way you can fling a 1/1 for 10 damage and 3 mana :P giant growth it three times then fling and it's game lol. Or maybe giant growth for+ 6/+6, give a rancor, attack for at least 9 trample damage, then fling for at least 12 burn damage. And then rancor goes back to your hand and all forth

0
Posted 24 September 2012 at 05:15

Permalink

Yes, Wild Defiance is awesome and i thinked about it, but i run 11 spells (not to much, considering Rancor is an aura), and it cost 3 mana so it could slow me down in turn 2-4 when i would like to play it. What change you would do to make a room for it? Clearly, the damage output with Wild Defiance would grow significantly.

0
Posted 24 September 2012 at 20:25

Permalink

hmm. Well your curve is steady enough and you have a lot of ramp, you could probably drop the lotus petals honestly. I'd drop 4 petals for 2 wild defiance, another giant growth, and another harbinger.

0
Posted 27 September 2012 at 01:21

Permalink

If you add assault strobe it is possible to have a turn 3 win with soulstoke / nova chaser. just an idea.

0
Posted 24 September 2012 at 17:33

Permalink

Although you seem to look at many things to win the game,the combinations you can make with flamekin harbringer+soulstoke are amazing.

I think you should focus on one of two though: either add trample and strengthen creatures like nova chaser and hellspark elemental and go for full use of that 1 round they'll be alive or forget all tramples and go for cards like fling.I suggest you replace fling cause I see it as a random card that kind of fits in..if you ever get it it's cool but it'snot like you're counting on it.

Great deck all around.

0
Posted 24 September 2012 at 21:17

Permalink

Trust me, with a Nova Chaser with a Rancor in play, Championing a Flamekin Harbinger, Fling would be my best friend. Mutagenic Growth payed with 2 lives if necessary would be great there too. Tks for comment

0
Posted 24 September 2012 at 21:48

Permalink

hey man, thanks for commenting my deck!my 2 cents on your (which i like :) ) so:
> mutagenic out for Titanic Growth
> +1 banneret , - 1 giant growth
> -2 ginat growth , +2 blood rush (on nova chaser is devastating)

Bye!!!

0
Posted 27 September 2012 at 09:44

Permalink

I like it! Elementals have always been fun and this deck pushes the opponent pretty hard. I also have a RG warrior deck. Check it out:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=377478

0
Posted 27 September 2012 at 20:06

Permalink

I love this :-P But instead of mutagenic growth i would add Browbeat/Rush of blood. Or even ball lighting but then your gonna need some grinning ignuses

0
Posted 27 September 2012 at 21:09

Permalink

Not sure what your budget goals are, but it seems to me that Cavern of Souls would be a nice addition to smooth out mana if you're playing all elementals.

1
Posted 27 September 2012 at 21:28

Permalink

I would take out the Lotus Petal so this isn't legacy format anymore.

0
Posted 27 September 2012 at 22:45

Permalink

lol, you commented on my stuffy doll deck asking me to comment on your deck, i was the first person that commented on ur deck :p lol

0
Posted 28 September 2012 at 00:16

Permalink

i still recomend act of treason btw, act of treason+fling is perfect, if your opponent gets out a strong creature, you act of treason it, gigantic growth it, attack with it, then you fling it at them, they end up taking alot of damage, like lets say they have idk sumtn like darksteel collosus and ur havin troubles getn rid of it cuz its an 11/11 indestructable, u act of treason it, attack wit it(if u have gigantic growth in ur hand play it) then after u attack with it, you fling it at them and then you sacrifce there 11/11 indestructable

0
Posted 28 September 2012 at 00:27

Permalink

if you are gonna add act of treason just for flinging opponents creatures, then I would suggest either Mark of Mutiny or act of aggression instead. mark is also 3 but it puts a +1/+1 counter on the creature. And act of Aggression is an instant for 5 but for the 2 red is Phyrexian mana. Those would both be better than act of treason, in my opinion.

0
Posted 02 October 2012 at 22:21

Permalink

just boss dude boss

0
Posted 28 September 2012 at 20:48

Permalink

i like fling and nova chaser, maybe you could use some ideas from that http://www.mtgvault.com/ViewDeck.aspx?DeckID=351931

0
Posted 28 September 2012 at 21:11

Permalink

Why not put in 1 or 2 raging ravine for mana fixing and to be the occasional extra elemental.

0
Posted 01 October 2012 at 03:27

Permalink

Please, I need help quick with this tournament deck that I am working on: http://www.mtgvault.com/ViewDeck.aspx?DeckID=392216
Thank you!

0
Posted 08 October 2012 at 01:24

Permalink

There is an enchantment that deals damage to a target equal to the power of a creature that you just played. I think it would go really well in this deck... I just can't remember the name of it at the moment.

0
Posted 10 October 2012 at 14:00

Permalink

You mean Warstorm Surge? The effect is great but the mana cost donĀ“t, good card anyway.

0
Posted 10 October 2012 at 14:24

Permalink

Yeah, that's the card I was trying to think of. Your right, now that I can look at it, the cost is too high. You need speed for this deck.

0
Posted 10 October 2012 at 16:19

Permalink

I would also replace the Fling with Soul's Fire, it costs 1 more, and does the exact same thing, but you don't have to sack your creature.

0
Posted 10 October 2012 at 14:10

Permalink

I'd keep fling. Most of your creatures get sacked during the endphase anyway. Let them attack then during the second mainphase fling them for double damage!

0
Posted 01 April 2013 at 00:58

Permalink