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A defensive deck that ramps quickly into using X based spells to either control or win, all the while you are digging and fast pacing your way to get a maze's end victory.Looking for suggestions how to round it out better. I found that defiance, fury, perimeter, all mana dumps for dmg tend to be fatal before a maze's end victory could be achieved.
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If you want to control the board so you can get Maze's End off, run 3 of each of the following. 3 Curse of exhaustion, 3 Possibility Storm. You're welcome :P hehe
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also, add some gilded lotuses
Just ramp into the two enchantments :) go on, you know you want to :) lotuses will help you in this quest....