http://www.mtgvault.com/shockdoctor321/decks/selesnya-standard/
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http://www.mtgvault.com/shockdoctor321/decks/standard-slivers-2/
Not much really that is this decks main problem I'm going to be making some much needed changes very shortly
I was thinking of adding Galerider but I didn't really want to go 5 colors and with it probably being the only blue card in the deck if i do add it the chances of dropping it on turn 1 are slim. Groundshaker was a pretty hard cut and now the more I play the more I want him in here lol. I think i might cut red and black all together, toss out the into the wilds and add those Path of Bravery and by going to two colors it opens up to be a more reliable deck. I'd love to toss the new Garruk in but I've made this deck with cards that I've opened and Garruk has been the only Plansewalker to eluded me
http://www.mtgvault.com/shockdoctor321/decks/standard-slivers/
Mutavault being all creature types gets the benefits of being a sliver making it a 2/2 sliver for 1 essentially
i like cavern of souls but with it rotating out in a few months and me not going to many fnm's it doesn't seem worth the investment of obtaining 4 of them. i like that lantern first time seeing it was yesterday during an edh game i might play around with it and maybe remove into the wilds for it
I haven't ran into trouble yet but i've only played a handful of games with it so far
puppeteer would also be a good creature for keeping the bigger creatures at bay and i also suggest putting in counterspell
Hey Dude nice deck i just made another one thought ot could use some friendly critisim :) P.S its a vampire control
Thank you good sir
I got rid of lava axe because it can only target player and comet storm and target both them and a creature and its instant so a big bouns right there... i put in more land too 20 is just my base land for 60 card decks because you have 1/3 chance of drawing so i put in more to affectivelly use comet storm and use wall of fire/lava to pump him up then gain that much life with wall of reverence
hey guys/girls i was thinking of adding tinker in replace of skullcage any thoughts
as i said above the ratio to blue mana to black mana is 64:17 thats the reason for the Sanity Grinding. the reason i have the roil elementals is used with the dimir aqueduct so i will always return one of them to my hand so i have land to play every turn and ill get 1 or 2 creatures. for the land undergrond sea cost a lot of cash to get a hold of one. the sunken ruins i like. and by fetchlands do you mean mana acceleration cards? oh and the underground river i dont really like that it hurts you to use black or blue. watery grave is decent. and the planeswalkers i was thinking of getting rid of them and added something else any suggestions
the reason why i have Sanity Grinding is the ratio of blue mana symbols to black mana symbols 64:17. I would put another Memory Erosion but i allready have 4 unless there was a rule change i am unaware of.