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Well, simply a tribal deck, but it needs a bit of reconstruction. Additionaly, four Ballynock Cohorts are added Ballynock Cohort 2W First Strike Ballynock Cohort gets +1/+1 as long as you control another white creature 2/2
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Well, thing I'm thinking about ATM are: 1. What to do with red color in this deck? (is it really necessary) 2. Taste for Mayhem - Good or sucks? 3. Incite Hysteria - good way to finish off? Any comments are welcome as usually :)
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The biggest problem is how to substitute Boros Swiftblade and Lightning Helix. I think that idea with Master Warcraft and Incite Hysteria, about making creatures (almost...) free to deal damage, could work in mono W as protection from the color of opponents creatures. There are also spells like Fortify and Kjeldoran War Cry, it's not the same as Taste For Mayhem, but strengthens all creatures.
Are you committed to manipulating the combat phase? The deck would be much more effective without. Additionally, what's your budget? There are some solid additions that could be made here.
I'd be gladful if anyone could show me some additions. This deck is now quite in the phase of construction, and waiting for new ideas