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Kor skyfisher and ninja of deep hoursKor skyfisher and faerie miscreant.Card drawing.Looks like fun
Bring out the one-drops.Ninja of Deep Hours sneaks into game. Kor Skyfisher pulls Ninja back out.Bring the one-drop back out.Draw cards to get the beaters out. Mantis Rider, Lightning Angel, Firemane Avenger.Use the exile enchantments to remove dangerous permanents. If a better target comes along, use Kor skyfisher to retrieve the enchantment and recast it.Basically, Kor Skyfisher is the workhorse of the deck. If she ever goes unblocked, ninjitsu her back to the hand with Ninja of Deep Hours.The single infiltration lens is out there to attach to a ninja. If the ninja gets blocked, draw 2 cards. If it doesn't, draw 1 card. Edit: IL is out. Not useful enough. Favored winds just increases the beats
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Please let me know what you think!Are there fun instants and sorceries that would make this better?
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