I like this. I don't foresee this getting that turn 3 win consistently, but its a new look on the infect deck that is bound to spark ideas. check out my infect deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=106189
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Id recommend adding a few more creatures as it is, your fairly screwed unless you can pull a koth by turn 4, which is not a guananteed occurrence. Add some pingers to supplement your burns, and deal the extra 1 or two damage to mid range creatures. Please Rate http://www.mtgvault.com/ViewDeck.aspx?DeckID=106189
i assume thats the main point to liquidmetal coating. I think this is a solid deck. Early on you get your myr out, and you control the board with the burn spells. By mid game it looks as if the bombs should be in place. id recomend taking out shatter and adding more naturalize. getting rid of enchantments is more important since your deck focus is destroying artifacts. rate my new deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=106189
I think this deck is well balanced. I think i may proxy this to see how it holds up. Ill leave further comment after I test it. Please look at the infect deck I just made. http://www.mtgvault.com/ViewDeck.aspx?DeckID=106189
replacing might of the masses with prey's vengence
Good call on the natures claim
I agree and that would have been next on my list.
Not worried about anything thats not T2. But yea if the remove the galvanizer its fucked. But there are four of them and hopefully plenty of ways to fetch them.
Ya, Im still working on the defences, Im not sure if I want to focus on spell or creature defense yet. Still working that out, though this deck does consistently cripple an opponents deck by turn, 4 or 5. I may add the black multikicker creature, so it can be played at any time, and have the defensive abilities comparable to the creatures an opponent would have at any given time.