shearmanator

4 Decks, 9 Comments, 0 Reputation

I like this. I don't foresee this getting that turn 3 win consistently, but its a new look on the infect deck that is bound to spark ideas. check out my infect deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=106189

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Posted 19 October 2010 at 12:25 as a comment on Infected Fiends

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Id recommend adding a few more creatures as it is, your fairly screwed unless you can pull a koth by turn 4, which is not a guananteed occurrence. Add some pingers to supplement your burns, and deal the extra 1 or two damage to mid range creatures. Please Rate http://www.mtgvault.com/ViewDeck.aspx?DeckID=106189

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Posted 19 October 2010 at 07:40 as a comment on Monored Control

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i assume thats the main point to liquidmetal coating. I think this is a solid deck. Early on you get your myr out, and you control the board with the burn spells. By mid game it looks as if the bombs should be in place. id recomend taking out shatter and adding more naturalize. getting rid of enchantments is more important since your deck focus is destroying artifacts. rate my new deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=106189

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Posted 17 October 2010 at 19:55 as a comment on G/R Smelter

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I think this deck is well balanced. I think i may proxy this to see how it holds up. Ill leave further comment after I test it. Please look at the infect deck I just made. http://www.mtgvault.com/ViewDeck.aspx?DeckID=106189

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Posted 17 October 2010 at 18:17 as a comment on B/U control

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replacing might of the masses with prey's vengence

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Posted 04 October 2010 at 22:42 as a comment on Poison Darts and Bombs

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Good call on the natures claim

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Posted 04 October 2010 at 22:09 as a comment on Poison Darts and Bombs

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I agree and that would have been next on my list.

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Posted 04 October 2010 at 17:52 as a comment on Poison Darts and Bombs

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Not worried about anything thats not T2. But yea if the remove the galvanizer its fucked. But there are four of them and hopefully plenty of ways to fetch them.

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Posted 04 October 2010 at 14:46 in reply to #90440 on Galvanizer combo

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Ya, Im still working on the defences, Im not sure if I want to focus on spell or creature defense yet. Still working that out, though this deck does consistently cripple an opponents deck by turn, 4 or 5. I may add the black multikicker creature, so it can be played at any time, and have the defensive abilities comparable to the creatures an opponent would have at any given time.

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Posted 01 October 2010 at 10:36 as a comment on T2 Mill as of 8/1/10

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