Black Sac (Please Help)

by ShatteredEcho on 07 January 2011

Main Deck (60 cards)

Sorceries (4)


Instants (4)


Enchantments (3)


Land (20)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Sac deck I'm working on… haven't proxied it yet so I don't know how it plays.

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

9
Likes

This deck has been viewed 2,140 times.

Mana Curve

Mana Symbol Occurrence

006300

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Black Sac (Please Help)

My main question is can will-o'-the-wisps regenerate from sacrificing?

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Posted 07 January 2011 at 09:36

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nope, you can't regen from sacrifice...

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Posted 07 January 2011 at 12:05

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Darn! Any ideas of what to put in it's place then?

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Posted 07 January 2011 at 12:19

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well, i think i would replace fumespitter with Festering Goblin - both cost (B) and is 1/1... but goblin gives -1/-1 to target creature when he is put in your graveyard... fumespitter you need to sac it to itself for its ability does that...

maybe a dark ritual if you're planning on a quick entry of your DoDG...

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Posted 07 January 2011 at 18:50

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but thoose cards are not standard if that's what you're going for

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Posted 08 January 2011 at 06:01

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Hmmm… I think I'll take your advice on both of those, do you think I should take out unearth for dark ritual, or something else?

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Posted 08 January 2011 at 11:16

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I second the Fumespitter. I would suggest dropping the Reassembling Skellys for a set of Dark Rituals.

Otherwise this deck looks great!

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Posted 08 January 2011 at 14:32

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Alright! Festering Gob it is! Now, I know I haven't tested it yet but I think the skellys are pretty good… IDK but if you could tell me your reasons further that would be awesome.

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Posted 08 January 2011 at 14:53

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The Skellys are always to me geared more toward control than aggro, and they're just slow. Dark Rituals will help to speed this deck up a lot.

And I meant that you should take out the Goblins for Fumespitters.

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Posted 08 January 2011 at 15:07

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i'm curious (and trying to learn here) - why do you like the fumespitters over festering goblins, when you dont take format into account? isn't it more or less the same ability they have, where one doesn't need to sac to itself, to give the -1/-1 ?

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Posted 09 January 2011 at 04:29

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festering is just until end of turn, fumespitter is a counter… and the more I think about it I think I'm going to go with fumespitter.

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Posted 09 January 2011 at 07:45

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must have miss-read fume spitters then :) thnx for pointing it out

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Posted 09 January 2011 at 08:48

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Does anybody think I should add Attrition? And if so for what.

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Posted 09 January 2011 at 18:28

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yours is legacy not mine :P
and i kind of completly forgot about pawn

look it http://mtgvault.com/ViewDeck.aspx?DeckID=117421

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Posted 13 January 2011 at 07:18

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but the deck it really good

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Posted 13 January 2011 at 07:19

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Thanks! And yeah, pawn is a great help. I'll check it out but I think I already left a comment. I'll leave another though!

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Posted 14 January 2011 at 09:15

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Well built deck, i'm not really a fond of Grave Pact cuz it takes a while to cast and until then i'd have sacrificed pretty much every creature that came in my hand, but the Dark Rituals are really useful to make it an early game cast (besides making it much quicker to cast DoDG). Well done.

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Posted 21 January 2011 at 13:21

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Thank you! Grave pact is a little slow but if I feel like it I can get it out turn 2 with dark ritual. I still haven't tested it yet though.

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Posted 22 January 2011 at 08:26

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I would go with virulent swipe over tainted strike. Virulent swipe gives you, +2 +0 creature gains deathtouch with rebound.

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Posted 26 January 2011 at 15:12

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I went with tainted strike for a turn 2 win with DoDG and for bloodthrone as another way to win, but I might consider it.

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Posted 27 January 2011 at 10:04

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i like it i have a deck called discard baby what you think

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Posted 26 January 2011 at 15:19

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I'm sorry, but I can't resist. Your deck is called black sac. :P

Hahahaha sorry for the immaturity, but I couldn't help myself.

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Posted 26 January 2011 at 17:57

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Well what should I call then? When fluffy bunnies attack? Or what? :-)

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Posted 27 January 2011 at 10:03

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I like the bunnies one. Run with it and don't look back.

But in the area of suggestion, Nether Traitor would fit right in this deck. Like.. it was meant for this deck.

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Posted 27 January 2011 at 11:40

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Wow I like that card. But the next question is what to take out?

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Posted 27 January 2011 at 11:45

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Umm.. I would maybe take out unearths. By that because you'll have 8 creatures that regen themselves without the use of other instants/sorceries. i think that'd be enough regen since they're not even your main creatures of the deck. The point is to get out DoDG, not regening the small guys. Correct me if I'm wrong.

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Posted 27 January 2011 at 11:47

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Well, I do like the small guys I was thinking i'd move the grave pact.

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Posted 27 January 2011 at 11:49

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Grave Pact in a sacrificial deck is basically a must. It's the only removal you have so maybe you could sideboard the Grave Pacts out if you're facing a minimal creature deck, but I would keep them in for sure.

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Posted 27 January 2011 at 11:53

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I'll think about it. Thanks for the help!

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Posted 27 January 2011 at 12:08

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Now that I think about it I think I'll pull the tainted strikes for nether trator.

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Posted 27 January 2011 at 12:42

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Oh, and I like Virulent Swipe for this deck more than Tainted Strike. You're not running infect so why not just get death touch for two turns instead of infect for one for the same mana cost.

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Posted 27 January 2011 at 11:45

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It's for bloodthrone and DoDG. But now that more people are suggesting I might do it.

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Posted 27 January 2011 at 11:48

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Hah, sorry for not just putting this all in one comment. Uhh, Crypt of Agadeem MAYBE. I don't know how well it'd work, but if it doesn't work in a sacrifice deck, I dunno what it would work in. And then fetch lands. 4x Marsh Flats and 4x Verdant Catacombs. It gets you a land and it makes it so you don't draw in to lands when you don't want to as much by taking those lands out of the deck. Yes, it costs you a life but this deck is quick enough to get over that bridge. ;-)

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Posted 27 January 2011 at 11:51

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I don't think the crypt would work. I don't really have many fetch lands to spare but I'll put my 1 marsh flats in.

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Posted 27 January 2011 at 12:07

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check out my suicide deck for a couple ideas :)

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Posted 27 January 2011 at 13:11

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here is some cards that i like to see in many sacc deck
Living Death
Phyrexian Tower
Gravestorm
Oath of ghouls

check these cards out and i hope it will help u

Cabal coffers is also a good land card that will help with mana. Check it out

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Posted 27 January 2011 at 17:01

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If I can get my hands on any phyrexian towers or gravestorms those would be great to put in here, thanks. I don't think I need cabal coffers I'm pretty good with mana and I know one of my friends has a phyrexian tower so that will help.

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Posted 27 January 2011 at 18:43

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Glad i could help

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Posted 28 January 2011 at 04:12

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You need more sac outlets, try another bloodthrone or some viscera seers

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Posted 07 February 2011 at 08:00

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