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i saw doorkeeper and had to try and build a deck around him. plz tell me what you think abt it
play walls and defend until u can play increasing confusion or sands with overgrown battlement or axebane guardian. doorkeeper is self explanatory
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take out the two sorceries and replace them with cheap walls or cards with defender like wall of wood or cards like tome scour or mind sculpt, i would always take a definite number to just half. playing two walls instead of that will just pump up doorkeepers ability
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if i do that then i would be too dependent on doorkeeper. altho he is a great card the odds of me drawing him r not that great. overgrown battlement and axebane guardian allow me to play increasing cinfusion and pretty much turn those two walls into a doorkeeper for a turn. should i take out traumatize
i would def say take out traumatize, id prefer archive trap, so maybe 2 archive trap 2 mind sculpt? or some combination of the four cards mind sculpt, tome scour, archive trap, and traumatize. I read somewhere how in a good milling deck, traumatize shouldnt be used just because by turn 5 enough of your opponents library should be milled making archive trap the better card i also like jaces erasure, but you would have to throw in enough draw spells to make that worth it. grindclock is a possibility.
i really like the combination of mind sculpt and tome scour. i do see ur point in card draw tho
being able to draw extra cards every turn is invaluable. getting the milling effect is just the added bonus. I like the combo of jaces erasure with jaces archivist, i have it in my milling deck. get a new hand and essentially mill an opponent for twice the cards in his hand every turn. he doesnt have defender though