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What better way to control than to lock their library out of the game? use lurking informant and thought picker witch to control there draws and force them to discard with the guildmage.
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I don't really understand how this deck would work because couldn't they still draw after you draw for them? I don't know maybe I just don't understand it. I'll rate it a 2/10 but just because I don't understand it. Rate mine [Will Power] thanks. DARK^HAWK
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You control what they draw to make sure that their either mana screwed or flooded. you take cards off their library and then use the informants or dimir machinations. i hope that helps lol.
I'd cut one or two of the Circu, a lot is good for consistency but it's a dead card in multiples. And you should throw in some counters, for whatever they got to draw in their opening hand. =D
You need tokens or recurring creatures for the thoughpicker. May I suggest puppet conjurer.