Auras

by sgstevemon on 25 December 2012

Main Deck (58 cards)

Sideboard (0 cards)

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Deck Description

Casual Auras deck using cards i have

There are also 2 felidar umbras but for some reason the database doesn't have them

I'm also going for creatures which have hexproof to help keep them alive and allow enchantments to stay for longer

Deck Tags

  • Casual
  • U/W
  • W/U
  • Azorious
  • umbras
  • Enchantment
  • Aura
  • Hexproof
  • Unblockable

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,321 times.

Mana Curve

Mana Symbol Occurrence

2721000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Auras

A few things, add Oblivion Ring and Steel Of The Godhead, take ouit grappling hook, and add at leat 4-5 more creatures or it'll be almost impossible for you to get something to enchant in time.

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Posted 26 December 2012 at 18:35

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Can't quite remember my reasoning for putting the grappling hook in there, any idea of the creatures i should add? Also, I like steel of the godhead, might try and get a couple from somewhere

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Posted 26 December 2012 at 22:04

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I second that, if you want to enchant something, you need to have it on the battlefield before that; why do you have grappling hool here?; you could also add a copy of Souvereigns of Lost Alara, and even also Evershrike! with his ability to return from the graveyard so long as you have an enchantment for him. Losing a creature makes you lose the auras and thus - card advantage; you could play around that by using Tether to bring all auras back from the graveyard to the battlefield so long as there is a valid target for them to enchant (!). And so on... really, just run 3x copies of auras at most and throw in a few more creatures. I intend to make an enchantment-based deck centered precisely on Evershrike so your deck was interesting for me to visit :P So feel free to come by to see my decks :)

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Posted 26 December 2012 at 19:11

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to try and keep all the auras I've tried to use creatures with hexproof or that work well with the deck. I might look into an Evershrike. I'll have to have a peek at a few of your decks :) Also thanks for the running of 3 auras, helps with numbers as well as making sense

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Posted 26 December 2012 at 22:53

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If it were me, I'd switch out the Righteous Authority for Eland Umbra. It's cheap, it's good, and Righteous Authority doesn't really fit here, you have no other card draw. I would also take out Drogskol Captain, it's not worth it to have it in there when you only have 1 other spirit. And maybe even take out Geist of Saint Traft, it doesn't really have a place in the deck. Basically you need to focus up the deck a little, in my opinion.

You should check out my auradeck. It's green/white, but maybe you'll get some ideas from me and maybe you'll give some constructive criticism on mine. :)

http://www.mtgvault.com/casepimp/decks/auras/

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Posted 06 January 2013 at 19:08

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I've been going for creatures with hexproof and/or evasion really and the spirits originally were added in due to a lack of creatures and any suggestions would be welcome :) The Righteous authorities are there to help with card draw as well as giving creatures a little boost, I'm generally quite good at holding on to cards. Haven't played this deck yet, but will be playing it by the end of the month and will probably make some more changes then.

Will definitely get a look at your deck and may leave a comment.

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Posted 07 January 2013 at 00:46

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