Wow. That's ridiculous lol. So many infinite mana combos in one deck. And all well thought out. I love this deck haha Speed would be the only problem, but I don't see it being TOO much of a problem. And since the main card, Sisters, needs creatures to prey on anyways, it wouldn't be too big of a deal for your opponent to get out some creatures before you.
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Haha Cryptic Getaway is wtf OP in a casual Eldrazi deck like this. I love it :D
I like it a lot. I feel pretty confident it would do wondrously. Good work! =]
I really like the idea. Only thing that doesn't seem to fit is the Druid's Call. Aside from the fact that it has the word "Druid" in its name, it doesn't really have anything to do with the deck. You could always put in Gilt-Leaf Archdruid haha. I mean he is a 5 drop, but you draw a card whenever you play a Druid and then his second ability is just lolz. Tap 7 dwarfs and gain control of all land target play controls XD
So I changed mine up a bit. If you don't mind, I would like to know what you think.
Hmm I like it. I might be able to take something from this. Whether specifically or just idea wise. =]
Yeah, I definitely like it. I take it you play casual, as do I, so this is great! Casual <3
DedWards has a point. Just to protect against ANY damage that could spring up on you all of the sudden (i.e. insta burn and the like). Other than that, I think it is an excellent way to utilize NDE.
Hmm seems pretty good. I like it!
And btw. Yes, I did completely forget that you mention you are playing in Legacy XD my mistake haha.
I wasn't aware you were playing in any sanctioned events. I play casual only. I don't approve of banned and restricted cards. Aside from Unglued and Unhinged, I say if it was made, you can use it. But since you are playing in Legacy, that does change things. And also, Ankh of Mishra does cost 2, so it makes your opponent lose life early on for PLAYING lands, but Dingus Egg would deal 2 every time you DESTROY lands. And yes, it does cost 4 to play, but that is not too much of a problem as it gives your opponent time to get out lands. It is just a suggestion. Ultimately, it is your deck and you make the decisions =]
Hmm. Lots of land destroy. Well what this deck NEEDS is Dingus Egg. Any time a land gets sent to the graveyard, its controller takes 2 :D Also, if you don't mind spending money, replace the Rishadon Ports with Strip Mine. Land that add colorless or sac it to destroy a land :P but they are a little pricey.
I agree with DedWards. The deck has some great cards in it, but I don't really know if most of them work well together. There are plenty of reanimation cards in standard, but you really haven't used many of them.
Seems like a pretty good deck. Only thing I have to say is that the title is very misleading. Not that title, in any way, determines anything about a deck, but the only cascade cards are the 4 Bloodbraid Elf. Otherwise, I like the deck =]
@ dreki - oh my mistake. I misread it. Then yes, that is perfect! In that case, pretty solid deck, sir.
Seems like a pretty solid deck. Man, have defenders gotten pumped in recent times. And I gotta say, Lust For War is glorious in a deck like this. Must have in any defender deck that utilizes red. The only thing I don't think fits in is Smite. I mean, yes, you could attack with Gideon Jura, but otherwise, you won't really be attacking much. You will be doing most of the defending, not them. I suggest something like Guard Gomazoa. A defender that prevents combat damage done to it would appear to do very well in this deck =]
Yeah I was worried that was going to be the case =/ but hey, it is worth a try, right? =] And if someone either doesn't have a card to destroy enchants or just doesn't happen to draw one, Snake Cult Initiation would put in work. And as japanbadai suggested, double strike can end it a lot faster. Marsh Viper + Snake Cult Initiation + Fireshrieker. Win :P haha but how often is that gonna happen, right? lol
hmm. I really like that idea! But I will have to make sure that it would add double the counters first. I am pretty sure you are right though. If so, I shall look up Green and/or Black or Artifact cards (such as equipments) to add double strike. If that does work out, wow would that work great!! Thanks for the suggestion. Especially since all the non-creature spells are there for fillers really :P So they can do to be replaced.
Hey, thanks! Yeah I figured it would be a pretty rare deck to see. Personally, I have only seen 1 card to do with Poison Counters. A Sabertooth Cobra that my friend gave to me. But thanks for the comment =]
Haha yeah you got some valuable cards. My friend's older brother is the same way. He's got a Mana Dran, 4 of almost all of the original Dual Lands, tons of of the older Fetch Lands and a lot of other shit. But like you said. If you started playing back in the day, those WERE the cards people had. Nowadays they are better than most of the cards that come out and they are so rare. So it is cool that you have those cards.
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