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All creatures are flying, including 3 dragons. This is the primary design element. As the dragons are relatively slow in coming out, I added two smaller creatures along with some low cost artifacts and enchantments. Each, in some way, is intended to keep you from getting behind if your opponent has a fast starter deck.
With the amount of land, the dragons come out with fair consistency. The optimum beginning, until they hit the battlefield, is to get the Curse out early while using the Pacification Array to help control your opponents' forces.
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