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Big Sea Creature deck with mana ramp to ensure you can get your creatures out faster than usual. i.e. awakening zone, armillary sphere, oracle of mul daya Ponder and long-term plans help you draw until you get what you need to play Guard Gomazoa and scute mob helps in the earlier game, rest do massive damage in the late game. COMMENTS WELCOME!!!
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To me, those creatures are overkill. Do you really need that many? I'll stick with just about 10 total, and add something to protect yourself, like counterspell or boomerang, those sort of things. Vodalian serpent goes in the sideboard I guess. Tidal kraken would be nice as well.
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Tidal Kraken is good but I don't think it counts as a kraken, its a monster type. So it didn't mesh with Ula's Temple. I played this last night and I think I definitely need some better defense. I'm probably going to put some more greens in here to help out. It works really well as is, but it can't quite overcome a flying deck or destruct deck.