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an aggro life gain deck i need some help with This deck has a couple of fun things: 1. Going Serra's ascendant 1st turn, land & rest for the weary 2nd and lone missionary 3rd gives you a 6/6 flying lifelink in your 3rd turn 2. If you draw & can cast the felidar you can be pretty sure you will have enough life for it 3. Bringing creatures back with your emeria is always fun (and in case of lone missionary's keeps giving you live) 4. Usually you are in the position to take out at least the most annoying of creatures with your journey's or even a day of judgment 5. Any spare mana you have you can put into your Transcendant Master This deck also has a lot of flaws: 1. Against a control deck, you usually lose your most important creatures to counters 2. I played against a "Iona, shield of emeria" and got beaten every single time 3. All in all i don't get where i need to be fast enough 4. It should be 60 cards suggestions???
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Your mana curve is kinda odd, you really peak at cards that are only 2 to play, I know its not as good for the the cost but maybe sub out Rest for the Weary for Survival Cache and get some draw going. It also procs Ajani Pridemate twice.
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I like the survival cache, but taking out rest for the weary isn''t something i'd like to do. Also i'm thinking about side-boarding a couple of Solemn Offerings for playing against white and blue, taking out ice cages, journeys to nowhere, narcolepsies, pacifisms and any other enchantment that might be anoyying. Also putting in some extra land might be a good plan, because of the effect of my emeria's and armored ascensions. Damn, i keep finding extra cards i want in there,but don't no what to take out, please help
Check out mine; just made one. It could give you some food for thought. I'm also looking for improvements.