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Fungus, fungus, fungus!
Early priorities:>> [Thallid Shell-Dweller] - 0/5 defense, plus spore/saproling generation>> [Utopia Mycon] - spore/saproling generation, saprolings = manaNext priority:>> 5 Mana (including sacrificial Saprolings)>> 5 or more additional Saprolings>> [Mycoloth] - devour 5 saprolings now, get 10 new ones next turn (because: 10x +1/+1 counters)Third priority:>> [Oran-Rief, the Vastwood] - +1/+1 for each creature you gain in a turn - like those 10 saprolings>> [Hardened Scales] - extra +1/+1 per addition event (those saprolings are now 3/3, not too shabby)>> [Fungal Behemoth] - power and toughness = # of +1/+1 counters. OF which you're getting 20+ per turn, from just the one single [Mycoloth], [Hardened Scales], and [Oran-Rief].Fourth priority:>> Tell the Behemoths to go eat some faces. ^_^
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NOTE: Set by owner when deck was made.
I will admit my first love in magic was playing fungus in ye olde days. Proliferate cards, the ones that put counters of a certain type onto cards that have them, have a place in the ramp of this deck. Most of them are green/green and/or white so they could easily fit into this deck. In addition, don't be afraid to look into the old thallids. They start out small, but have some interesting effects.
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Oh, I've been around Thallids plenty: I pre-ordered Fallen Empires, back in the day. Ha!Proliferate would be good, but this deck is already putting so many Spore counters out each upkeep that it verges on the criminal ... and I would be hard-pressed to pick something to cut, in order to make room for something like a Contagion Clasp.Some of my reasoning behind each card:-> Ring of KaloniaStrong synergy with both the Mycoloth and the Fungal Behemoth.-> Fungal BehemothThe primary "heavy hitter" of the deck.-> MycolothLots and lots and lots and lots of Saprolings ...!!-> Rot ShamblerCan become a heavy hitter, if enough Saprolings die (combat, Mycoloth's Devour, Utopia Mycon's mana-sacrifice)-> Sporesower ThallidWho needs Proliferate, with this on the table?-> Thallid Shell-DwellerCheap defender.-> Thelon of HavenwoodThose sport counters can now _buff_ things - especially once the Sporesowers start putting them on creaturs that can't otherwuse use them (Mycoloth, Fungal Behemoth, Rot Shambler)-> Utopia MyconSaprolings = Mana.-> Gravity WellFlying is the deck's biggest weakness. This eliminates that.-> Hardened ScalesExcellent synergy with sources of +1/+1 counters - Fungal Behemoth's Suspent, Oran-Rief's alternate ability.-> Oran-Rief, the Vastwood+1/+1 counters. Amycloth or two putting out ten 1/1 Saprolings each upkeep? MAke them +2/+2, or even +3/+3 with Scales.-> Sapseep ForestSpare mana in the midgame or later? An extra few life could be the difference between victory, and "missed it by THAT much".:)
Indeed, your reasoning is not flawed.