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Phenax, the ultimate Miller ... the better your creatures' toughness, the better Phenax's milling becomes. So ... what has the best toughness for any given CMC?...WALLS.
Mill for all you're worth!
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NOTE: Set by owner when deck was made.
My biggest suggestions are these two:Hedron CrabNemesis of ReasonThe crab is just a low cost card with mill functionality already built in. Also is 0/2 instead of 1/1.Nemesis really ups the ante mill wise, but also has a huge toughness to utilize Phenax if attacking isn't an option.
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Another card I just found was Riddlekeeper. Because of it's toughness and your defensive themed deck I though it might fit. http://www.mtgvault.com/card/riddlekeeper/CMD/
What 1/1 are you talking about? :confused:Hedron Crab is nice - the Landfall millage fits well. I can probably swap it for the Gatewardens.Nemesis of Reason ... is nice, sure. But it requires attacking - opening it up to being killed by blockers. I'll consider it, but it's an unlikely addition.Riddlekeeper is pretty nice too - I think I'd prefer it to the Hedron Crab, to be honest. Indeed, I can replace the Gatewardens with this one w/o hesitation.
I was just referring to the majority of cards that have 1 CMC have 1 power and 1 toughness. (1/1) But your deck is built off of toughness and not off of any actual attacking power, so the 0/2 would be better. I'm not sure if that was conventional way of writing though on my part.
Ah. Yeah, going for Defenders is indeed going to pre-balance most creatures towards Toughness over Power, for the same mana cost. :)
And, I've had another look at Riddlekeeper, and swapped out a Toughness 3 / CMC 2 wall for it. Sure, Riddlekeeper costs +1 mana, but has +1 toughness AND dissuades any "slowly chip away at me" attacks.
Ooo, have you thought about Mesmeric Orb? Whenever a permanent becomes untapped, that controller mills 1 card.Since you won't ever be attacking, your creatures won't ever untap, so it would really hurt your opponent.
I think you didn't read Phenax's effect very well: he gives your creatures the ability to _TAP_ to mill cards....Let's say I've got 5 mana on the table, and have JUST summoned Phenax to the battlefield. It's turn 6, and my in-play permanents consist of (in order of casting):Shield Sphere [[0/6, Defender; {0} to summon]]Wall of Tanglecord [[0/6, Defender; {2} to summon]]Glacial Wall [[0/7, Defender; {2B] to summon]]Clinging Anemones [[1/4, Evolved +1/+1, Defender; {3B] to summon]]Bubble Matrix [[noncreature; {4} to summon]]Phenax [[4/7, Indestructible; {3UB} to summon]](Note, I am in fact assuming that 1 turn passed with no mana put on the table by me)... So, I end my turn, and you do whatever you like. Then, when you say you're done? During your end step, I tap every creature except Phenax (who still has summoning sickness) ... and mill you for 6+6+7+5, or, 24 cards.Then as my seventh turn begins, those four walls untap ... and Mesmeric Orb would bite me in the arse. I cast (random choice here) Levitation [{2UU}, all my creatures gain Flying], and end the turn; you do whatever, and in your end step I once again tap everything, this time _including_Phenax, and mill you for another 31 cards (totalling 55 so far).My eighth turn begins, and 5 creatures untap - Mesmeric Orb again would bite me. At this point, you and I are both 14 cards into our 99-card libraries now, and have 85 cards left to draw (before any milling is accounted for). I IMMEDIATELY tap everything again, and mill you for another 31 ... emptying your library completely. I end my turn, and you lose - unable to draw a card....Mesmeric orb would hurt me more than it hurt you, because I _do_ tap (and thus, untap) creatures. Just, not to ATTACK with them. :) So, thanks for the suggestion, but it just wouldn't work out.
Yeah, you're correct. I forgot the commander you're using. Got all excited about walls; all this Trump stuff is making me delirious with them.
:) In another mill deck, the Orb would be great. Just not _this_one. :)\