The owner of this deck hasn't added a sideboard, they probably should...
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This is a multiplayer control deck based around Pyromancer's Ascension. Soon after the Ascension was spoiled, I came up with the recursion engine featured here. I thought it was pretty creative, and it works well for grinding out long games of attrition. Then some other players came to the same idea, using Call to Mind in Standard. (Update: And Regrowth + Manamorphose in Legacy now) Stall with Curfew and Breath of Darigaaz until you can set up an active Ascension with one Regrowth in hand and one in the grave. Once doubled, you can recur any single spell and the other Regrowth, preventing you from ever running out of steam. The deck is remarkably consistent and resilient; Inution and Muddle the Mixture can both find almost anything in the deck on demand, and with four Regrowths the deck can easily bring back and reactivate it's namesake enchantment. With the Ascension active, Intuition becomes insane, filling the grave with all the singelton goodies this deck may need.
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I would sideboard some creatures in case you go against a blue deck. Telemin Performance would be an instant win against this deck.
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Well, I play casually with friends and sideboards are considered taboo amongst our group. Also, no one is packing Telemin Performance as of now; they sometimes play Bribery though. But if someone start packing the Performance I'll throw in a copy of Phage the Untouchable. Did you have any specific creatures in mind?