The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
usually turn 2 metalcraft if not turn 1. either tempered steel or etched champion with darksteel axe(or both :) ) for game finishers. contagion clasp pumps up counters from the overseer. and the 2 journeys cant hurt. turn 1 memnite, plains, glint hawk, return memnite then play it again. turn 2, plains, origin bomb(sac for 1/1) turn 3, plains tempered steel( 2x 3/3s and a 2/2 flyer) with more to come. plus glint hawk for free 2/2's that cant die due to combat or spot creature removal on an opponents turn. :) fast and effective.
This deck has been viewed 1,873 times.