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This deck is all about infect and winning as fast as possible. All creatures have infect and all cards are for either clearing the way for my creatures to infect my opponent (Unsummon, Flame Slash, Smoldering Spires), or to pump my creatures to give even more infection. Would love some feedback! Please rate, too!
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I suggest running some fetch lands and M11 Duals maybe even some mirrodin lands
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