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Turn 1: Forest, Glistener ElfTurn 2: Mountain, Groundswell, Assault StrobeGame
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I played Red/Green Infect when it was standard and the turn two win all-in strategy will win you some games, but eventurally people will wise up quickly and you will have a losing record. I often went 2-2, 2-3, or 1-3 in FNM tournaments. Add Ranger,s Guile and Vines of Vastwood to the deck, as protecting your double-strike infect creature is paramount. Volcanic Strength should be in the sideboard, and you need more infect creatures if that is the point of the deck (Ichorclaw Myr). Dealing regular damage and infect damage is giving your opponent more life to lose before dying and prolongs the game. You can lose the infect elf and play Flinthoof Boar , and have a fast budget Gruel deck...
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Thanks for the help!