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NOTE: Set by owner when deck was made.
You appear to have problems with your mana curve/ramp. You need to be able to get almost everything you need (land wise) into play by turn 4 or you will likely be given lethal damage by an aggro deck. With 22 lands in your deck, you only have a 63% chance of drawing normally into 4 lands by turn 4. Raising your land count to 26 improves that to 80%. For a deck like this you need to ensure being able to make your normal land drop in addition to you acceleration (ie "explore") http://stattrek.com/online-calculator/hypergeometric.aspxYou also need more tutor effects to pull the Valakuts out of your deck, if this is your win condition you need to get them more reliably. Suggestions: Expedition Map, Primeval titanCrucible of Worlds needs more synergistic cards/combos for the land fetch/graveyard-return theme: Suggestions: Harrow (sorcery), Blighted Woodland, (non-basic land), Scapeshift (Sorcery) You also should have some sort of backup to crucible of words itself: Suggestions: Ramunap Excavator (creature), Tilling Treefolk (creature), Splendid Reclamation (sorcery). Edit: The creatures might actually be better than artifact since you can use them as blockers....Backup for Valkut (secondary win condition based on landfall) Suggestions: Avenger of Zendikar, Rampaging Baloth.Rampant Growth is probably better than sylvan scrying.
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