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A take on hatebears where you use blue as a second color instead of Green or Black. A second take on a deck I made just under a year ago.Suggestions welcome, any way to tweek the deck to make it better
This deck has been viewed 1,133 times.
I'm not sure why this is coming up as not modern legal. The potential problem I see in here is that it relies on aether vial for speed for the 3 drops, which overall should slow the deck down quite a bit. if you get a vial turn 1, you still wait 3 more turns till you drop a 3 drop, so its turn 4 before it works out for you. If you don't have a vial, you wait till you snag the third land, which at best puts this deck in full swing by turn 3.I would work on cutting down on the 3 drops in favor of more 2 drop control creatures, that way you can hard cast them on turn 2 and vial them in on turn 3 for free when you hard cast a 3 drop anyway, giving you a sick turn 4 and beyond.Right now I only see 9 targets for the flicker effect, and thought-knot is limited for flickering due to the draw opponent gets off of it, which is imbalanced with the 8 flicker casters. As it stands, you are just as likely to get a flicker caster without a target as to get one. I would personally prefer a 10 target to 7 flicker or even 11 target to 6 flicker, but that's me. Other than that this deck looks solid. The thalia twins are a devastating pair. turn 2 and 3 thalia should be a scoop unless they have non basics and a removal spell in hand already.
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