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The idea is to get Gift of Immortality attached to Children of Korlis especially. Transmuting and Beseeching should do the trick for finding the needed 3 mana spells, or really any spell for that matter. Immortal Servitude and Elixir of Immortality should help to keep the cards coming back. It also prevents milling. Angelic Destiny paired with a Gift of Immortality should help prevent against flying creatures, ideally attached to a Loyal Sentry. Sanguine Bond and Painful Quandary are for the finish.
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NOTE: Set by owner when deck was made.
I'd suggest going heavier in on cards like tainted sigal and vizkopa guildmage if your going after the children, but that's because of just how fast hat combo can turn a game. Especially with cards like blood wall.I also consider cards like daring apprentice excellent targets for gift of immortality. Sacrifice to counter a spell then plop him back out.Of course, then one thinks about "rule of law," giving your opponent only one spell a turn..
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Thanks for the ideas!I'll give it some thought and see what I can do!