WIP Inexorable Engine

by SavajCabbaj on 24 December 2010

Main Deck (60 cards)

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Deck Description

Still working on this idea. Half of the cards are likely to go before I finish.. just wanted to shuffle around some cards from various decks to create a proliferation engine for Two Headed Giant games, and get the ideas down before they left me.. Also, I noticed that damn near nobody uses Inexorable Tide, so this is also an exercise in putting that card to use.

Being that it's a WIP, I'll gladly accept any suggestions. Just bare in mind, I wouldn't break it out unless I was teaming up with somebody who could put proliferation to use.

Deck Tags

  • Multiplayer

Deck at a Glance

Social Stats

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This deck has been viewed 1,067 times.

Mana Curve

Mana Symbol Occurrence

037000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for WIP Inexorable Engine

just want to say a happy christmas to all my main men on here !

i'll check this deck out asap

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Posted 24 December 2010 at 18:51

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Sweet, thanks! ^_^ Merry Christmas to you too :D

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Posted 25 December 2010 at 08:03

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cheers, hope you had a good one, if you can can you please check out my skittering hell deck i think its got potential but feel im missing something, cheers,

now this one, i agree that Inexorable Tide is under used and very very good, i have a proliferate deck, and dont use it as mine is all black but ive considered adding blue (although desided against it) purley for this very good card, so total agreance to you roppening comments there !, adding counters to everflowing chalis oppens up a whole lot for you more mana to proliferate and powering up the chimeric mass's ect, also very nice, i like triskeiton as it gives you some d/d and with the control you have from the Vedalken Certarch the eternity vessel and the counters in her it gives you a bit of both worlds, what im not sold on is the thrumming bird i think by the time your set up to proliferate it will be to easily killed or blocked, while i appreciate your running with the Neurok Invisimancer to help it get through i also dont like playing cards just to assist another much better to have things which work with stuff right through your deck, also to play these for the thrumming birds is a big as ask as i just dont think thrumming birds are that good, and forgive me if im missing the trick with grand architect but i dont see what he does in here (like i say its proberly me) what i can see is that he uses the artifact creatures to power up your contagion stuff, so its proberly that, (however you dont have that many in here) but effectivly if thats all there doing than thats x 9 cards to proliferate and they all have to be working together to do so or at least 3 at a time, i personaly would add x 4 steady progress the card draw is nice and its a cheap proliferate, which i think your after and another contagion clasp, these are perfect as the also add minus counters onto stuff, plansewalkers are also great with proliferate, you know what blue ones are out there, so i personaly would make these changes,
i like the use of blue in this deck as it buys you the time you need to establish yourself, so well done i might even add a few more spells rather than the cards mentioned, all in all very well done, and i do accept that the blue creatures also give you an early presence on the board.

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Posted 27 December 2010 at 03:07

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