Blue Speed 2.0

by SavajCabbaj on 13 October 2010

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Agressive and fast blue deck. This is a slight alteration to my first blue speed deck, which contained cards with only 3 CMC or less. The main alteration is the inclusion of Argent Sphinx, which breaks the low CMC rule, but he's just so badass!

I also considered running 2x Culling Dias for additional card draw, but felt Jace Beleren might make a better addition. Both cards will work famously with proliferate, but Jace also provides proxy life.

Deck Tags

  • Artifact

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

032000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Blue Speed 2.0

I would put in at least two wurmcoil engines so that way you have another bomb to win you the game and with grand architect in there you should be able to cast it with no problem

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Posted 13 October 2010 at 16:27

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I've thought about it, between two Wurmcoil Engines or two Steel Hellkites, I'm not sure which to include, or what cards to remove to make room for them.. Everything in the deck has it's place, the only thing I can think of is maybe 1 Everflowing Chalice and 1 Steady Progress? They'd be sorely missed, although not entirely necessary.. thoughts?

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Posted 13 October 2010 at 16:45

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I would take out golem foundries they aren't the best card in the world

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Posted 13 October 2010 at 17:15

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They most certainly are ;) I love them, anyways. With proliferation in full swing, they're a reliable source of creature tokens, and have won quite a few games for me.

Though, I'd rather lose a foundry than a chalice.. the mana potential would go to good use with Steel Hellkite, too. Updated the deck, what do you think? (I'm going to save my Wurmcoils for another deck, I think Steel Hellkite is a better fit here)

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Posted 13 October 2010 at 17:35

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