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Elf Ramp for Blightsteel Colossus. Consistently gets 1 or more Blightsteel Colossi onto the battlefield by turn 4 or 5. Not a fan of these "rush Blightseel into play fast" decks, but from the sample hands I've drawn I think this runs more consistently than Shape Anew, and is more robust (modifiable with some nasty green sploitz like Overwhelming Stampede)
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why fauna shaman? blightsteel is it just to shuffle blightsteel back into your library? if so i understand :)
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it to get blightsteel when you want it duh
Well, I pretty much have 3 means of getting Blightsteel onto the battlefield. Hardcasting him from my hand, Genesis Wave, and Green Sun'z Zenith. If I don't have Genesis Wave or Green Sun's Zenith available (the Zenith I'd also cast for Archdruids), then Fauna Shaman is another way to get Blightsteel out of the library. She is also an Elf creature, and so provides additional mana via Joraga Treespeaker and Elvish Archdruid. And with Elf Ramp, it's not hard at all to generate 12 mana (or 15 for Genesis Wave).
I personally prefer Emrakul, Aeons Torn to blightsteel, close trade off though. And I would lose 2 llanowars and put 2 priest of tittania's if your worried about so much mana gen. Oh, and lastly, instead of Ascetism try running 2 eldarami, Lord of the leaves. I have a very similar elf deck to this If you'd like to check it out.
This deck is standard legal, though. So those cards would take it out of standard. I thought about Emrakul, but decided to run with Blightsteel instead just because I can cast 3x of them whereas I can only cast 1 Emrakul. It's mostly a moot point, but with removal and other forms of control, having two beaters could make the difference. Especially in multi-player, where I'll have to kill 2 or more opponents at once else I catch aggro from every player.