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Ramp and Spells and Spells and RampAlso the Locust God!
The idea of this deck is to land Metallurgic Summonings and then value your opponents to oblivion. You can also attempt to overwhelm the board with insect tokens, repeated card draw, and some fairly disruptive elements.The sideboard has pairs of finishers for various match-ups that can be swapped with the Locust God or Sunbird's Invocation. Carnage Tyrant is incredibly hard to deal with and is fairly cheap as far as hay-makers go. Nissa cast at eight mana can deal 10 damage to an opponents face the same turn, which seems pretty neat. Sandwurm Convergence turns off enemy fliers and slowly takes over the ground on its own.
This deck has been viewed 950 times.
NOTE: Set by owner when deck was made.