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My take on Illusions
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I like the idea of adding Mindshrieker and Ludevics - seems reasonable playable in an illusions deck :) But my concern is regarding the mana - isn't it ever a problem running only 19 lands? I mean, a deck like that (based on experience playing against it) needs four and five mana in turn four and five - cuz you want to both be able to play a mana leak, and use moorland haunt - or drop a two drop and mana leak or vapor. What about the amount of spells and the interaction with Delver? I play a Delver deck with 24 spells and are nearly ever missing a transform the turn afterwards - a lot of the decks I've been against who runs under 20 spells, have quiet often trouble flipping it. Well, just just my opinions :) Take a look on my take on competitive standards decks if you want :) http://www.mtgvault.com/ViewDeck.aspx?DeckID=282202 http://www.mtgvault.com/ViewDeck.aspx?DeckID=282201
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And I will ad a least two more Timely reinforcements to sb, cause its the major sb against rdw :)