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This is a deck that mainly focuses on getting out 2 Kokusho's at once as soon and often as possible to just eat away at your opponent's life. To that affect the day has many ways to bring out Kokusho as well as quick mana acceleration in order to use these methods as fast as possible. In case the Kokusho strategy doesn't work the deck can switch to abuse its mana for a "Consume Spirit" or use "Living Wish(es)" to bring in one or two of the utility creatures from the sideboard to finish off the game. Cards: Cabal Coffers: Mana-Acceleration in synergy with Urborg Urborg: Mana Acceleration in synergy with Cabal Coffers Elves of Deep Shadow: Produce additional black Mana for Consume Spirit Sakura-Tribe Elder: Mana Acceleration Kokusho: flying beatstick; 2x = 10damage for enemy and 10 life for you Dark Ritual: Mana Accelration Entomb: Places Kokusho in the Graveyard to be resurected with Exhume Footbottom Feast: places creatures like Kokusho or utility creatures back on the deck Harrow: Mana Acceleration Sylvan Scrying: searches Cabal Coffers and Urborg Exhume: regenrates Kokusho or other creatures Night's Whisper: Draw Living Wish: fetches utility creatures or Miren from the Sideboard Consume Spirit: Alternative Win condition Tooth and Nail: searches out two Kokushos and puts them into play Wild Pair: lets u play another Kokusho, Elder, or Elf for any one u play of the same name Sideboard: Miren: Allows you to sacrifice Kokusho if u can't find a second one; target for Living Wish Eternall Witness: returns Consume Spirit or any other card, target for Living Wish Kokusho: see above, target for Living Wish Spirit of the Night: beatstick; target for Living Wish Gleancrawler: potentially returns two Kokushos; target for Living Wish Living Hive: beatstick, swarming; target for Living Wish Kagemaro: potential mass removal; target for Living Wish Footsteps of the Goryo: brings back Kokusho and kills him at end of turn Cranial Extraction: Hate against one-card strategies and combos
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