Miracle U/W Control

by Saoshyant_4329 on 12 February 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • Miracle
  • Blue
  • White
  • Control
  • Jace
  • Legacy
  • Fun
  • Snapcaster
  • Elspeth
  • Top Deck

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,047 times.

Mana Curve

Mana Symbol Occurrence

2329000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Miracle U/W Control

strip mine is banned in legacy. you should play wasteland. you also NEEEED fetchlands. you can get away with the painlands, but you need fetches to make brainstrom/ponder insane.

temporal mastery isnt very good. i would play some stoneforge mystic instead. your playing 4 swords, but they're all the same sword. by playing stoneforge mystic you can diversify your equipment and be able to grab the one you need. SFM also makes batterskull crazy, i recommend dropping a sword for it.

4 snapcaster is allot. i would probably only play 2 or 3. which will give you room to adjust your counterspells and add force of will. you should have 3-4 Fow and then you can still run another 2-3 counterspell of choice. i prefer spell pierce or spell snare because they only cost 1

1
Posted 12 February 2013 at 06:41

Permalink

I would also suggest playing Mishra's Factory its a land that can be a 2/2 for 1 and with multiple copies you can pump it up. Putting a Sword or batterskull on a land feels great. You could also maybe play Preordain if you want even more library manipulation. Also Daze is a pretty good counter spell in addition to FoW.

0
Posted 12 February 2013 at 08:05

Permalink