Gruul Shamans deck

by sani27 on 14 May 2024

Main Deck (60 cards)

Sideboard (1 card)

Artifacts (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

hi, this is my deck in real life.
What you think of it?
help me improve it please.

Deck Tags

  • Red
  • Green
  • Beginer
  • Modern
  • Gruul
  • Shaman
  • shamans
  • gruul shamans

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,099 times.

Mana Curve

Mana Symbol Occurrence

0003324

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Gruul Shamans deck

can someone help me improve this deck, that I have in real life.

thank you ;)

0
Posted 14 May 2024 at 19:02

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I'm going to assume this deck's on a budget.

The idea for the deck is a classic beginner build. Throw out strong stuff, swing for damage with a little buff help on the way, turn tempo and quick material into an aggro win.

A lot of the cards you've got have better, cheaper versions that you could swap out very easily/cheaply. Take a look at:

Itzquinth, Firstborn of Gishath
Lightning Bolt
Atarka's Command
Questing Druid // Seek the Beast
Bonecrusher Giant // Stomp
Hearth Elemental // Stoke Genius
Rancor
Zurgo Bellstriker
Gruul Spellbreaker
Renegade Tactics
Domri, Anarch of Bolas
Kird Ape
Vexing Devil
Aloe Alchemist
Hajar, Loyal Bodyguard
Voltaic Brawler
Yavimaya Iconoclast
Vines of Vastwood

Aborneal Gazer doesn't give you enough value for what it does. It speeds you up a turn in development and is a good target for your buff cards, but without them, it just sits there, and ideally you'd want to stack the buff damage on regular damage rather than it being just a direct buff damage target. You'd be much better off with a one-drop damage clock that gets the ball rolling.

I'd also recommend upping the lands to at least 20, as you will eat mulligans with only 18, and you badly want to out material the removal opponent will be running.

I'd be happy to help continue to shape the deck if you'd like.

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Posted 15 May 2024 at 23:26

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Hi, im really impressed with your assesment of my begginer deck, thank you for taking the time to analyse this deck.
Ive added some cards that you mentioned.
But please continue to shape this deck. I think its alot stronger now...

Feel free to comment on my changes of this deck.
Thank you and may the light shine appon us all .)

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Posted 16 May 2024 at 17:36

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dknight27, Can you tell me if this deck is any good, Shamans

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Posted 20 May 2024 at 14:48

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Couple problems with the build.

Off the bat, shamans are a generally weak tribe. They don't have a good lord or lords like the powerful tribes (elves, goblins, merfolk), they aren't beefy or fast, and they don't have endless interaction like elves or wizards. So, a shaman tribal deck is sort of a bad idea in general.

That being said, if you want to make one, you've gotta make the whole build about using the advantages they have. Trim out the unnecessary or slow cards (Compass, giant growth, renegade tactics, battle rage), and throw in some more shaman-themed synergy. They don't do well as a quick damage build like the previous build, they've gotta rely on swarm tactics and the synergy them have, most of which involves enter the battlefield triggers.

Check out:

Ignoble Hierarch
Burning-Tree Shaman
Eternal Witness
Obelisk of Urd
Icon of Ancestry

Knock the lands up to 20 as well (this is a general rule of thumb to at least be 20 on the very low end).

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Posted 21 May 2024 at 03:36

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If you want help figuring out your IRL deck, I'd be happy to help. we can talk it through

1
Posted 21 May 2024 at 03:40

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hi, I think compass and giant growth arent bad cards :), but I added 2 cards.. 1xSunder Shaman and 2xFauna Shaman.
Is this good snynergy??

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Posted 21 May 2024 at 16:10

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ive added also 2x Nahiri's Stoneblades insted of 2x giant growth :)

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Posted 21 May 2024 at 16:17

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I really like the card that You mentioned, and that is Icon of Ancestry, how many do I need? 2,4?

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Posted 21 May 2024 at 16:33

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Wow,i really like Obelisk of Urd.really Strong card

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Posted 22 May 2024 at 15:35

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Ideally you'd cast it turn 4 and swing for serious damage turn 5

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Posted 23 May 2024 at 04:04

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What about Hostility card? Can it be used in Shaman Tribal deck??

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Posted 23 May 2024 at 04:12

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Not really.

Honestly, you're all over the place at this point. Playing tribal on a budget is very difficult, as all the cards you really want are too expensive for the build. Collected Company, Cavern of Souls, Fable of the Mirror-Breaker // Reflection of Kiki-Jiki, Coat of Arms, Seasoned Pyromancer. Plus, running a dual-color budget in competitive means you can't use the fetch, shock, Surveil, or cycling lands that are a tremendous help in development, color fixing, and deck thinning.

If you're shooting for a competitive budget modern build, I'd suggest scrapping this idea and going for a mono-green aggro, a mono-red burn, or a red/green good-stuff aggro like it was originally with a bunch of BOGO cards to make up for the difference in budget. The simplicity of mono-green aggro combined with how cheap some of its heavy hitters are means you could have a good working deck that's consistent and competitive, and probably wouldn't cost more than $20-$30 in total. That would generally be my suggestion, but that's just how I see it. Not trying to throw shade on you or your decks. If you want to run shamans, run shamans and max out their good stuff and you'll be fine.

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Posted 23 May 2024 at 21:25

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Here's an example. That deck should go for $20, and is competitive despite its budget range.

https://www.mtgvault.com/dknight27/decks/modern-budget-green-stompy/

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Posted 24 May 2024 at 00:20

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Im happy with shaman deck.i already spende alot of money for this deck

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Posted 24 May 2024 at 08:11

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Dknight27 is metallic mimic good card for my deck?

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Posted 24 May 2024 at 18:21

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Very. Drop it turn 2 and your weak shamans hit the field buffed out

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Posted 24 May 2024 at 23:59

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Dknight27 ,Is my deck complete ? Or I need some other pieaces.. in my shaman deck?

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Posted 27 May 2024 at 11:04

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I like 4x Obelisk of Urd over Escape the Wilds. It has instant value, where as Wilds takes a turn to do anything, and Urd is faster, as you'll be able to cast it turn 4 and will be able to stomp faces turn 5.

4x Metallic Mimic and switch Masked Vandal to the sideboard. You really, really, really want to drop a Mimic turn 2 so that all the shamans hit the field with their bonus, and 4 copies will up the chances of that.

Anachomancer isn't as fitting as well, cause it reduces colorless mana, so it doesn't help your noncreature spells at all and about half your critters. Ignoble Hierarch is a better version (faster, guaranteed mana boost, exalted).

Here's how I'd run your deck as is:

https://www.mtgvault.com/dknight27/decks/gruul-shamans-deck/

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Posted 29 May 2024 at 01:41

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Ive put Mimic and Urd to the sideboard.and Ive put 2x Yeva, Nature's Herald.
I like it beacase it Got flash. :)

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Posted 29 May 2024 at 04:30

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can anyone comment on my deck that I have in real life please?

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Posted 28 May 2024 at 16:43

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