Electrostatic Fling

by samson on 04 May 2017

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Tags

  • Standard

Deck at a Glance

Social Stats

8
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This deck has been viewed 1,661 times.

Mana Curve

Mana Symbol Occurrence

0002024

Deck Format


Standard

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Electrostatic Fling

Best case scenario: turn 4 Electrostatic Pummeler 28/28 Trample not bad.

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Posted 27 May 2017 at 16:18

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Yessir! And performing really well in our local meta recently. Servant is such a target anymore, I thought Highspire Infusion would be an appropriate sub to test out. I'm missing the trample provided by Larger Than Life, but Built to Smash helps mitigate that. Later added the Hellions, mostly intended to be used as Fling targets, or as a plan B to drawing Pummeler.

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Posted 27 May 2017 at 16:36

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The best case scenario I came up with is either 64/64 with fling no trample, or 80/80 with trample and no fling.

The Set-up:
Starting hand for first case scenario: 1x Forest, 2x Aether Hub, 3x Attune with Aether, a random card from the following (Electrostatic Pummeler, Highspire Infusion, Fling)
Draw: Turn 2 and 3 the other two cards you didn't start with that are on that list. Turn 4 it doesn't matter.
Turn 1: Play Forest then play Attune with Aether. (2 energy counters) Get a mountain.
Turn 2: Play Aether Hub (3 energy counters) pay one energy counter to get green mana (2 energy counters) then play two more Attune with Aether, doesn't matter which lands you get (6 energy counters).
Turn 3: Play Aether Hub (7 energy counters) play Electrostatic Pummeler (10 energy counters).

First Case
Turn 4: Play Mountain, play Highspire Infusion (12 energy counters), he is now 4/4, use the ability 4 times so 8/8 16/16 32/32 64/64, then attack if he gets blocked use fling.

Second Case
Starting hand for second case scenario: 1x Forest, 2x Aether Hub, 3x Attune with Aether, a random card from the following (Electrostatic Pummeler, Highspire Infusion, Built to Smash)
Draw: Turn 2 and 3 the other two cards you didn't start with that are on that list. Turn 4 Built to Smash.

Turn 4: Play Mountain, play Highspire Infusion (12 energy counters), he is now 4/4, pay one energy counter to get red mana (11 energy counters) then play both Built to Smash, he is 10/10, use the ability 3 times so 20/20 40/40 80/80 and 2 energy counters left, attack with trample.

1
Posted 27 May 2017 at 19:02

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In Standard at turn 4 having a 80/80 or a 28/28 is the same. In my case you use less cards: just forest, mountain or Attune with Aether) , 1 Aether Hub, 1 Built to Smash, 1 Highspire Infusion; but you are right the BEST case scenario is the one you describe.
Good deck samson :)

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Posted 28 May 2017 at 10:03

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Haha fair enough I don't play much anymore just got back on this site recently and I liked making decks that were BEST case scenarios also your example is more realistic.

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Posted 28 May 2017 at 17:13

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