G/W/U Landfall Needs improveme..

by Samael2681 on 08 March 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

A deck I've been toying with amongst my friends lately, it's pretty fast and a lot of fun to play. Rite of Replication can keep it competitive if you can't get the mana out to kick it, and if you do get the mana out it's a game winner. I'm polling for some ideas on how to get more out of it, which is why I posted it here. I've debated putting more Baloth Woodcrasher/Rampaging Baloths/Roil Elemental in, but without more efficient mana accel/card acceleration that's going to be nearly impossible. 4 Emeria Angels might help, but I don't have 4 of those yet.

When this deck hits (3-4 lands in starting hand, Growth/Expedition/Harrow in hand) it's extremely difficult to slow down before it runs the opponent over in 1v1. It also plays well in large Free-For-Alls where you have more time to develop your mana/card base.

I've been debating entering a Type 2 tournament with this deck as well, and was thinking about sideboard. I lack a Baneslayer Angel or the money to get more than 1 of them, and was trying to come up with other, somewhat less costly options.

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Mana Curve

Mana Symbol Occurrence

11220020

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for G/W/U Landfall Needs improvement

Treasure Hunt is normally a great card, but seeing as you have a bunch of cards that thin the amount of land in your deck (Terramorphic, Khalni Heart, Rampant Growth, Harrow), I would go with something else. Divination or Courier's Capsule would probably serve you better here. Also, nearly any deck with blue can benefit from the new Jace, so if you have one toss it in ;).

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Posted 08 March 2010 at 10:45

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Unfortunately, I still lack the new Jace, but Divination would be an improvement I think. Particularly turns 5-7 this deck has a real problem with top-decking, and Divination could at least improve that I would think.

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Posted 08 March 2010 at 10:58

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I definitely agree. If it's turns 5-7 that you usually have trouble with, you could also add in Sphinx of the Lost Truths. If you kick it, it's 7 mana for a decently sized creature and 3 cards. I hope the Divination helps though :).

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Posted 08 March 2010 at 11:22

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Sphinx of Lost Truths is a good idea, and something I hadn't thought of as yet. More fliers in this deck wouldn't be a bad idea either, so it might help me kill two birds with one stone.

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Posted 08 March 2010 at 11:37

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