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7 swamps + Magus of the Coffers + Staff of domination = Infinite swamps, infinite life, and infinite buying cards, meaning you can put into play your entire deck except for lands (wich you don't need because you have infinite so you can discard them all). (a) Using the above you will be able to (among other things) put into play 2 platinum angels, two creatures infinite/infinite (see below), and two unblockable and untargetable blightsteel colossus with haste with the ability to absorb all damage that would be caused to you (repeat, amongst many more spectacular things describes below). 7 swamps + Magus of the Coffers + Staff of domination + Phyrexian Processor = (a) and an "Infinite/Infinite" minion into play each turn under your control. 7 swamps + Magus of the Coffers + Staff of domination + Bloodline keeper = (a) and Infinite Flying 4/4 vampires (b) 7 swamps + Magus of the Coffers + Staff of domination + Bloodline keeper + Captivating vampire = (a), (b) and you gaining control of all of your oponents creatures. Dark depths + hex parasite = Marit Lage at 1/3 of the cost or time. And a strong hex. Blightsteel Colossus + Pariah's Shield + Whispersilk cloak = You're basically indestructible and are one combat phase away from winning the game. Perish + Grimoire of the dead = i just like to f*** green. 2 Increasing Ambition + 3 Beseech the queen + 1 Diabolic tutor + 1 Bringer of the black dawn = You just do whatever you want. The rest is just for fun. Platinum angel and keening stone win the game without even touching player´s lives. Sheoldred and Elbrus are just awesome, geth is in for legend value. The amulet makes all of this easier. Skeletons are handy and the revoker, deathgrip, the shard, mirrorworks, the specter and the ruin are just for frustration purposes and protecting your artifacts. Sudden spoiling is for that surprise factor. Raw power is overated, green. Black makes his own.
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