RDW for Tim

by SaltySack on 31 August 2012

Main Deck (60 cards)

Instants (6)


Planeswalkers (2)


Artifacts (4)


Enchantments (2)


Land (20)

Sideboard (12 cards)

Creatures (2)


Instants (2)

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Deck Description

Should be very consistent, with maybe a lillte more late game finish in Koth and the Manabarbs. Might even consider 3 or 4 barbs and no koth with so much ramp, blink, and mill going on.

Thinking Volt Charge might help Koth ultimate, bump berserker, or shrine. But, Brimstone Volley is also a realy good 3 drop choice.

Update:
After doing few draws, I think I'd rather have the option to sweep the board. So, I'm doing this:

-4 Volt Charge
+4 Slagstorm

Deck Tags

  • Burn

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000460

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for RDW for Tim

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