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Nice try with Emrakul, but without show and tell, you're not going to play him. He auto-shuffles your entire graveyard back into your library. I'd probably take him out because of this. You should also try using Dragon's Breath. Once it's in your graveyard, it gives all your dudes haste. Another cool animate target could be Sphinx of the Steel Wind. I really like the multiple abilities, especially the lifelink-vigilence part. They have a hard time killing you while you fly over and quickly kill them. I do see now that it's in the sideboard, but I'd think it could be in the main. For the sideboard if nothing else, why not use Go for the Throat? It's such a good removal spell! Hope some of this helped.
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Emrakul can be targeted by instant-speed recovery (Reanimate) before the graveyard shuffles back in. I was trying him in the deck to enable a reshuffle if the game goes long, to recover Exhumes, and as protection from Painter's Stone. Doesn't work as well as I had hoped: losing 15 life means the opponent can easily race me. Sphinx of the Steel Wind just isn't fast enough, compared to Inkwell. Chances are, if I'm going to need the lifegain, Sphinx won't reach me in time. This deck doesn't need creature removal, though I agree that Go for the Throat's quite good. A reanimator deck needs to stop faster combos from going off, and dodge hate/control measures.