the bad touch

by sadfacepandabear on 18 May 2014

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (4)


Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck is based around first strike and death touch, then making your opponents block this creature.

How to Play

turn one: lay down a plains then play boros recruit.
turn two: lay down a forest then play nightshade peddler. ( soul bind with your recuit.)
turn three: lay down another forest then cast lure on your recruit. attack and take out your opponents blocker.
NOTES: after this keep your opponents blockers to a minimum while killing your opponents with your non lure creatures. use godsend or oblivion ring to exile indestructible creatures like gods. lastly just to be safe NEVER ATTACK WITH MORE THAN ONE LURE AT A TIME. your opponents decide which creature to block when there is more than one creature enchanted with lure attacking them.

Deck Tags

  • First Strike
  • Deathtouch
  • Budget
  • Lure

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 922 times.

Mana Curve

Mana Symbol Occurrence

18010422

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for the bad touch

any ideal's on how to make this deck better will be greatly appreciated.

0
Posted 18 May 2014 at 20:35

Permalink

I don't have any direction suggestions for this deck specifically but I have a deck based around the same idea, feel free to check it out maybe you can get some ideas from it.
http://www.mtgvault.com/reminor/decks/gray-deathstrike/

0
Posted 18 May 2014 at 20:52

Permalink

thank you i definitely will

0
Posted 18 May 2014 at 23:07

Permalink

Nice deck, here are my ideas:

-Glissa is a Legendary Creature, possibly drop one or two of them so you don't risk drawing more.
- Almost all of the cards do something based around First Strike or Deathtouch, and with that comes the risk of only having cards with one ability and getting stuck, possibly look for cards that do something else like pumping creatures up, token generation, or card draw.
- Mana ramp isn't so necessary in this deck, possibly look at dropping cultivate and even dark ritual to add some more lands and then you will have extra cards too.

0
Posted 21 May 2014 at 04:57

Permalink

thank you very much. i was thinking of putting in maybe a fog or some way to exile a creature that is indestructible like the god cards. i also forgot Glissa is a legendary my bad.

0
Posted 21 May 2014 at 11:48

Permalink