planeswalkers over drive

by sadfacepandabear on 30 October 2014

Main Deck (60 cards)

Sideboard (22 cards)

Artifacts (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • Planeswalker
  • RUG

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 909 times.

Mana Curve

Mana Symbol Occurrence

0300618

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for planeswalkers over drive

I love this idea! Plus, with what you have set up here, this can easily evolve into a Super Friends deck. I think Chain Veil would make this even more powerful.

0
Posted 30 October 2014 at 05:35

Permalink

chain veil is an awesome card for this deck, however in this deck setup i feel like its over kill to the point every one at the table quits. I would put chain veil in my side board though.

0
Posted 30 October 2014 at 06:36

Permalink

heehee looks like my gilder bairn combo is still going strong. i would recommend swapping out tibalt with either xenagos or the newest sarkhan

0
Posted 30 October 2014 at 06:45

Permalink

I though of the new sarkhan but my goal is to use there super ability the instant they hit the field. I personally did not care for the new sarkhans supper ability. plus tibalt is a cheaper option as well.

0
Posted 30 October 2014 at 06:55

Permalink

he may be cheaper but the thing with sarkhan is that his +1 makes him targetable by domri's emblem. Think about that for a second

0
Posted 30 October 2014 at 19:23

Permalink

This deck really makes no sense as constructed... The only creature that training grounds can affect is glider bairn, you have no creatures for paradise mantle other than glider bairn or ones that already produce mana, tibalt is useless, and domri rade is entirely dependent upon kiora because your other creatures are worthless in combat even with domri's emblem. I like the throught process behind it, the glider bairn/planeswalker combo, but you need better cohesion between the planeswalkers and something to fall back on if that plan doesn't work. Also, look into proliferate- it works for loyalty counters too.

0
Posted 30 October 2014 at 16:00

Permalink

Proliferate doesnt even need to be in here because of the gilder bairn combo engine (gilder bairn + paradise mantle + training grounds = infinite doubling of counters).

As for changes i think tibalt should be swapped with the new sarkhan. It makes him a creature which would allow domri's emblem to apply to him.

0
Posted 30 October 2014 at 19:22

Permalink