Not a good deck for resto angel? She can end of turn instant speed reassign soulbond of silverblade or silverheart to herself, next turn swing for 6 or 7 respectively. Add rancor on her with silverblade and 10 damage? Resto angel breaks the format in my opinion, thragtusk is just a bonus target. I would maybe cut down on the silverhearts to 1 or two and add a sigarda, hexproof is awesome in this format. Also with the cutting of silverheart you can cut 1 primal hunter and add 2 garruk relentless to search for sigarda, silverheart, armada wurm, thragtusk, etc effictively giving you possibly three sigarda's and three silverheart's mainboard.
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im not depending on eldrazi tokens for mana, they are there to become 4/4 hellion creatures, i have mana dudes for mana, and besides its a casual deck, im well aware that any red/black/blue/white deck will lock this deck down
The ruin ghost has actually been pretty stable in every match i have played. Even when playing against soul sisters when my opponent had 50+ life. I never would have been able to win without getting lots of birds or insta-exiling something like elspeth when i need too.
I have a similar deck, but without the elves i have mitotic slime and obstinate baloth for obvious reasons. And i also have cultivate, primal bellow (in conjunction with overwhelming stampede is awesome), and momentous fall for drawing into my overwhelming stampede. Best win was 130 something trample dmg turn 7
I don't believe you can use Soul's Fire on Emrakul for 15 dmg to player since he has pro colored spells.
Well I'm also thinking about standard whenever M10 goes out, i know that Haunting Echoes is M10 as well as Tendrils but I don't know whats in M11 right now. Also to make my mana curve more efficient I took out some high costing stuff, although I have considered Mind Sludge but would have to have at least 2-3 to make it worthwhile to be able to get it turn 5 almost 100% of the time, but thats 3 slots I can use for cards that won't be dead in my hand late game. And in the metagame right now, duress is only effective against U/W control, inquisition is much better against all the other decks. I might put Mind Sludge in sideboard, as well as more discard cards but for right now ill try to playtest and see what happens with my current build.
Why no training grounds for infinite mana?
Please comment, criticism welcome, trying to make this deck better.
All comments welcome, looking for constructive criticism.
I have tested it a little bit and the hand size does seem to be a problem, whenever i treasure hunt i get way too many cards in hand and i think i do need more creatures so zendikons would be amazing, ill test and see what i come up with
go look at my elf deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=50310
there is also a badass shaman equipment you can put on nighthawk called thornbite staff, pay 2 to put it out, pay 3 to put out nighthawk equipped to staff. next turn pay 2 tap nighthawk, deal one dmg to target creature, it dies because of deathtouch and it untaps. pay 2 tap nighthawk, kill creature, untap :)
I like the vamp equipment with the kill spells used, i would take out sanguine bond, too high cost, same goes for kalitas, anowon, and woebearer, in my deck i have 4 nighthawk, 4 bloodghast, 4 kalastria highborn, 4 nocturnus, 4 gatekeeper, 3 hexmage, and 2 malakir bloodwitch, i use tendrils of corruption for removal and sign in blood for draw, and maybe some urge to feed. also if your gonna run kill spells and vamp equipment, you should also run bloodchief ascension
wont need elvish piper since by turn 4 i could possibly put out a 6 mana cost broodmother instead of waiting til turn 5 for elvish piper
oh yea i meant drop sarkhan turn 5 not kazuul
Yes I realize that, but corrupt has saved me more times than I can count on two hands and I just play casually so it doesn't really matter