Kill Me Now

by s0rinmark0v on 04 September 2016

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Hopefully this is better than my old/original idea for an Anti-token deck:
http://www.mtgvault.com/s0rinmark0v/decks/not-quite-a-token-deck/

This should be more consistent and hopefully quicker!

How to Play

Make tokens. Play Kill-bleeders (Artist/Zulaport/Falkenrath). Play Illness. Make your opponent cry!

Deck Tags

  • Modern
  • Token
  • VaultHelp
  • Combo

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,505 times.

Mana Curve

Mana Symbol Occurrence

2502100

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Kill Me Now

Indeed this looks alot better ^^

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Posted 01 October 2016 at 13:45

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Yeah. Should be faster on the token production

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Posted 02 October 2016 at 00:58

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It's a one-trick-pony, though. I especially question the Ob Nixilis, he is way beyond the mana curve and doesn't really add anything the deck - if you didn't kill the opponent with your token shenanigans by the time you got 6 lands, then Ob Nixilis will most likely not succeed either.
I also think that Illness in the Ranks doesn't belong here. There must be more productive ways to kill your tokens. The bad thing about Illness is that the tokens die right away and can't even be used as blockers! Here a rundown of cards that would make way better use of those tokens:

- Contamination
- Spirit Bonds
- Attrition
- Mind Slash
- Phyrexian Soulgorger
- Martyr's Cause
- Fallen Ideal
- Blasting Station
- Spawning Pit
- Recurring Nightmare
- Demonic Appetite
- Porphyry Nodes

Also, I humbly suggest Sacred Mesa or, even worse, Tombstone Stairwell :)

EDIT:
Dang, Modern! Fucking formats ... well, I guess that narrows it down a lot, yet, something like Blasting Station or Spawning Pit is still WAY better than Illness in the Ranks!

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Posted 06 October 2016 at 09:35

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The original idea is that the tokens die instantly. If I had a more consistent way of token creation, then I could mzke some more room for removal and balance the deck

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Posted 06 October 2016 at 11:46

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I figured that they were supposed to die instantly, but the question is: Why!? If you have something like Blasting Station or Spawning Pit instead, then the tokens stay around and can attack or block, but you can still get rid of them at any time you want!

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Posted 06 October 2016 at 12:12

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Because I have never heard of tbem. I was also thinking of a way to make Illness good

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Posted 06 October 2016 at 12:32

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Didn't see it at first but it looks awesome.

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Posted 15 October 2016 at 17:38

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c00l consept mi amigo:) altouh im not sur why u just nbot hitting with tokens, sure, is a "meemee" taht they died instaly, but sitl hiting with tem is beter imo? and youcan also leave tham as bloggers to get tem killed ang get triggers from blod artist?? nvertheles, pretty cool deck!!

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Posted 17 January 2017 at 16:46

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All you have to do is simply swap out Illness in the Ranks for another card that benefits from tokens, like Crusaders of Odric and it becomes a very generic B/W token deck! That's part of the beauty of it.

The whole tokens dying when they enter thing is quite literally the joke of the deck

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Posted 18 January 2017 at 07:57

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oh ok, perty cool!

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Posted 18 January 2017 at 12:02

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You would also probably want to swap out Forbidden Orchid as well.....

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Posted 18 January 2017 at 21:24

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well i, mean, 2 color, so man a fixing is not s0 important+??, and i meane fetic heath is better than it anywah, sinc spectral posaiessin is 3 whit mana, so u cna make blak mana into whiye, so is pretty op!

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Posted 19 January 2017 at 09:41

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