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THIS IS RAKDOS!!!!!
How else? Aggessivly. Just play your creatures and swing for a lot. 5-alarm fires are there because there are a lot of creatures doing combat damage. The rest speaks for itself
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I'm not so sure about stab wound. Considering your creatures are going to be attacking a lot, your opponent will use their now useless creature to chump block. It's better than taking two damage every upkeep.
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It'll at least make them lose 2 life and/or lose a creature! But I'm still open for suggestions for substitutes
You could just take it out, down to 62 cards. Or you could do Mizzium Mortars. Or you could stick in two more of anything you have two of.
What if I replaced the Stab Wounds with Doom Blades when M14 comes out?
How do you know Doom Blade will be out in M14???
I hear things, how else?
Yes you should.
What's that suppose to mean?
Sorry, I appear to be having troubles with my comments and there timings. This is how it was supposed to work. First you said "What if I replaced the Stab Wounds with Doom Blades when M14 comes out?" Then I said "How do you know Doom Blade will be out in M14???" Then I did a quick Google Search and found evidence supporting your claim to Doom Blade in M14. Then I said yes you should in response to putting in the Doomblades.
Oh, Doom Blades are suprisingly effective and useful. How much longer until M14 is out anyway?
I believe it was July 19th but I could be wrong.
You need to take out 4 cards to make this deck 60, and at atleast 1 more land to make it 21 (22 would be better though for this deck), because with 20 lands you will never get any of your three drops out, and you have mainly threee drops, so this deck would greatly benefit from adding atleast 1 land to it.
I always seem to have about 6 mana when I play this in a slow game, so I see your argument as irrelivant to a certain degree. I also have enough 1 and 2 drops to cover myself for a while
I like the deck but its too slow. :/ Lord of Riots is redundant since most of your monsters are cheap anyways. Also you only have 1 of him so its not very committed to the gameplan of reducing creature costs.besides your creature layout I really like your noncreature spells. They're a bit longer-term than my deck. WIth the Rakdos deck you commented on, I intend to play it so I win within 5 or so turns.This deck though, its a bit more slower.
Rakdos is a "Win next turn" card. I didn't really keep him in for the long term. Cards like him are Exava and Desecration Demon. I got him for the deck back when I was playing with Carnival Hellsteed Ideas for some more speed?
trim down your cards to exactly 60 cards. Then pick around 9 cards you absolutely want in this deck then try to have 4 copies of them more or less.Personally I dont run enchantments in MY Rakdos deck because of the high likelihood of being 2-for-1'd. Drop Desecration Demon. He's basically useless. A good player could stall him until mid-game. Us Rakdos users dont believe in Mid-game. Its all about winning as fast as possible. Stab wound is nice but I would rather have a designated removal like my Dreadbore in my deck than a -2/-2 bleeder for 3mana. Stab wound is very long-term. More suited for Orhzov not Rakdos.5-alarm is a nice card but if you stall out, you can be looking at a card taking up unnecessary space in your deck. Not very consistent imho.I used to have Gore-house in my deck to. a 3/2 2mana drop sounded nice but damage is the only thing hes got. NOW, 4 2/3 Thrill-kills with deathtouch on the other hand. They might not do as much damage, but your opponent will be afraid to block them.lastly you commented on my deck about dropping the shred-freaks. Heres why I have them: What if I only have all reds on my field? What if I only have all blacks? Shred-freak is a more consistent drop than Spike Jester which is why I have both of them.Then again this is all suggestion. I have my own way of playing Rakdos and theres more ways to skin a cat. Specially when its Rakdos. Whats the gameplan behind your deck?Mine is basically Unleash everything and haste my creatures with Exava's ability and lob spells over creatures to kill off the opponent.
ps: if you inted on keeping this deck post-innistrad, get 2 lightning maulers and 2 Stromkirk nobles. :) They were in my old Rakdos deck but since the blocks r rotating I wanted to keep mine more standard.
Just attack over and over, burn some things and just kill everything. Most of the time, people don't sac for des demon, only one guy has ever done it, with a LOT of populate! I only really use Thrill-kills as blockers, it's a 1/2 with deathtouch, hello! All of my 4 mana cards are next turn win. Exept Exava, she's same turn Gore-house is alright I also one said a very similar things about Shread-freaks, but I got told in response; "how often are you not going to have both types of mana"
Fair enough. at the very least, trim this deck to 60.
The deck is now 60 cards. Any more advice?
ditch the artifact for creatures or land.
3/1 with first strike, reguarded as one of, if not THE best keyrune out there. They are a good one to have Also cures mana sickness
I NEED HELP! I need a substitute for Vexing Devil, so my deck is standard again! Innistrad and M13 are out and I need to replace it for standard use again!
The best red 1mana monster drop post-inistrad Ive been able to find is currently Legion Loyalist. Besides that theres no other Vexing Devil. Sry Sorin. :(
It doesn't need to be a red one-drop. Just a decent substitute
Im starting to understand the purpose of Desecration demon in this deck. If I only had room for it I might consider adding it. Anyways the next decent 1mana drop creature would be this golgari card. its dual green/black 1mana. when it dies, add a +1/+1 counter to target creature. besides that theres not much else out there.
Slitherhead.... And no, I wouldn't use it in here It can be something like Sire of Insanity or Carnival Hellsteed, if need be
id go with sire of insanity since rakdos decks tend to have no hands after turn 7.
After playing with them for a bit, I can't really use Sire of Insanity because it is too much mana for me to play, and the only time I did, I won that turn and I was just showing off. So, any ideas for a cheap and fast replacement?
After careful consideration and playing, some changes have been made to make the deck faster! Enjoy, my fellow cultists!
Nope, mine is still faster. Dropping the key runes might help though. add 2 land. and drop both five alarm fire, and add 1 madcap and 1 deviant glee.
Turn 4/5/6 consistently I think it is alright. How fast does your's win?
At least turn 3-7.
Then we have a tie Maybe we can settle this like gentlemen. if you do find me, then we will use our decks to show who is faster
deal!
So, tell me. Where in the world are you?
St. Louis, Missouri, USA. I was at the SCG event too!
That's a problem.... Wyoming, New South Wales, Australia.
Ha...lol XD