Bloodchief's Mind Torture

by s0rinmark0v on 08 March 2015

Main Deck (60 cards)

Artifacts (4)


Enchantments (4)


Land (20)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Inspired by Jessie who said that he'd like to see a B/R mill deck with Bloodchief's Ascension. Challenge accepted.

How to Play

Get out Mindcrank and Bloodchief's Ascension together when Ascension has enough counters, then just do anything that makes them loose life!
Infinite combo win

Deck Tags

  • Modern
  • Infinite Combo
  • Mill
  • Aggro

Deck at a Glance

Social Stats

45
Likes

This deck has been viewed 7,642 times.

Mana Curve

Mana Symbol Occurrence

0029320

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Bloodchief's Mind Torture

Pure Yuck!!!

Only minor flaw I see is that there is no way to protect your combo.
Something like Duress to help remove any card they have that will destroy Bloodchief or Mindcrank.

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Posted 08 March 2015 at 00:29

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And mind checking on my new combo deck? Haven't made a heavy combo deck in a long time.

http://www.mtgvault.com/jessie/decks/goblin-recruitermortal-combat/

IT is the reverse of this deck. It is self milling 20 Goblins into the graveyard (via Goblin Recruiter) and then play Mortal Combat for the win.

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Posted 08 March 2015 at 00:34

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That goes with any combo. Duress will destory any combo if you can't counter it, which there is only 1 counter spell in black I believe, which would probably make a good addition.

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Posted 20 March 2015 at 13:01

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There's only 1 counterspell in black for a reason. Black isn't supposed to have counterspells. Dash Hopes is a trap, don't use it, use Inquisition of Kozilek or Thoughtseize instead.

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Posted 24 March 2015 at 12:26

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beseech the queen over diabloic...

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Posted 05 May 2015 at 20:42

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This deck is beautiful and should be collected in all foil, then framed and put into the Louvre in the place of Mona Lisa.

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Posted 09 March 2015 at 01:03

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Agreed.
People would then look at this and some in their arrogant French accents say "Man, this looks fucking awful to verse. I love it."

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Posted 09 March 2015 at 09:15

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... And then drain a bottle of sovignon bleh

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Posted 09 March 2015 at 20:36

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I LOVE MILL DECKS. +1 How many turns do you think it would take to pull off the combo???

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Posted 09 March 2015 at 15:51

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At the end of your turn 2 if you either have gut shots or some mana stuff like simian spirit guide.

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Posted 11 March 2015 at 08:39

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I've seen dedicated mind-crank decks (Blue-Black-X) do a pretty consistent T3 kill game 1. I think the fastest this deck would hit it would be 5 or 6, assuming that there's no disruption.

More likely, the combo doesn't go off at all because A) you either kill them with damage first or B) they kill all of your dudes and then watch you languish with a field that can ALMOST kill them as you desperately hope for a burn spell that doesn't come, or comes too late.

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Posted 24 March 2015 at 12:30

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Wow. That's all kind of nasty! I Like It!

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Posted 10 March 2015 at 01:29

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I am kinda surprised you didn't throw in Monastery Swiftspear, I feel like that would work well in this deck considering that would easily do 2 damage turn 2 and let you drop Mindcrank...

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Posted 10 March 2015 at 13:40

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I'd put in dreadbore instead of murder, it is much better

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Posted 10 March 2015 at 15:17

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and lightning bolt instead of bump in the night :D

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Posted 11 March 2015 at 02:58

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agreed.
especially instead of lightning strike.

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Posted 11 March 2015 at 14:48

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mindcrank is useless, since the opponent would die from damage long before they would be milled out. maybe put it in your sideboard against any deck that would gain a lot of life.

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Posted 10 March 2015 at 22:36

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It's part of the infinite combo, so SBing it would be pointless.
They loose a card, Bloodchief's Ascention activates and they loose life, which activates Mindcrank making them mill which activates Bloodchief's......

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Posted 11 March 2015 at 09:54

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el combo mindcrank/bloodchief ascension es perfecto

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Posted 14 July 2016 at 00:54

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Maybe dreadbore instead of Murder? Gets rid of planeswalkers, even if it is R/B.

Vexing Devil over Rakdos Cackler?

Since you don't have any land fetchers, Dragonskull Summit might be preferable to the shockland? Don't necessarily have to damage yourself then as long as you have at least one basic land down.

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Posted 11 March 2015 at 14:28

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vexing devil would be good, but i would put it in instead of Shred-Freak

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Posted 11 March 2015 at 14:49

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Think so?

I think Shred-freak's 2/1 with haste is superior to Cackler's 1/1 or unleashed 2/2 with no blocking.

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Posted 11 March 2015 at 14:50

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but you get shred-freak turn 2 when you can get mindcrank turn 2 and still attack for 2

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Posted 11 March 2015 at 14:51

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Hmmm... the frequency of having all those cards in your opening hand reliably would be fairly low. So, I'd say that it may not be a huge deal anyway, the mindcrank won't be as useful until he can put down Bloodchief Ascension, anyway. I'd see holding the mindcrank back until I have the proper set-up. But that's me.

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Posted 11 March 2015 at 14:54

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still, the blocking aspect of shred-freak would be nearly useless seeing how you wouldn't block with him anyway and focus on attacking, so a 1 drop 2/2 that can attack turn 2 would be better than a 2 drop 2/1 that can attack on turn 2

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Posted 11 March 2015 at 14:56

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Goblin Guide?

I am making a white version of mill with Mindcrank.
The main flaw of Mindcrank seems to be the fact that the person runs out of 20 life before he runs out of 60 cards.
I believe that can be offset with stuff like Wall of Shards.
Even as you damage them and mill them you are giving back to them life.

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Posted 11 March 2015 at 15:00

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honestly, if i was making a mill deck, i'd stick with the blue/black dimir, because if you really want a infinite combo with mindcrank, you can do duskmantle guildmage and it. It seems counterproductive to deal damage and give them back life JUST to mill them out.

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Posted 11 March 2015 at 15:03

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Not really counterproductive, because as soon as Bloodchief is capped and Mindcrank is down, the opponent loses. So, doesn't matter how much life they have.

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Posted 11 March 2015 at 15:12

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yes, but you'd still kill them with burn instead of mill

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Posted 11 March 2015 at 15:13

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In many cases, yes. And what's wrong with that? :P

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Posted 11 March 2015 at 15:23

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The issue is that the deck is designed to win by milling the opponent.
I like and support Sorin and his decks. I even suggested this deck to be built.
However, if it can not win by milling 7 out of 10 times...than it may be considered not completely successful.
Do not mean to ruin anyone's buzz, though.

And you are right...TotalBoss.
Does seem redundant to mill them, gain them life, mill them, gain them life.

The very first deck I played after not playing Magic for 9 years was a Mill deck.
I did not even know what the hell he was doing.
Hell, I even played Howling Mine and hurt myself while he milled my deck away.
And you are right...pure mill like Tome Scour and Mind Sculpt is the best.
Needless to say he beat me.

But I can't say if the deck works good or not.
I can only point out why some people might complain.

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Posted 11 March 2015 at 16:04

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With the combo, this deck could win on turn four. Reliably? Probably not.

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Posted 11 March 2015 at 16:29

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It was not designed to mill the opponent, just like my mono-red version. These decks were posted so that people can see IT IS POSSIBLE. And then next person to say that it isn't really a mill deck, I will track down and kill them WITH THIS DECK

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Posted 12 March 2015 at 08:45

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its not really a mill deck

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Posted 12 March 2015 at 15:17

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It's really more of a burn deck... >.>

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Posted 12 March 2015 at 15:18

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i like the red one better

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Posted 24 May 2015 at 16:36

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You should add staggershock, there was a rakdos deck in standard a while ago that ran this combo, staggershock is just too good to not put in this deck. Also if you want do reduce the cost of the deck, remove bloodcrypt and add the red black painland, the life loss does not matter.
Last thing, the idea of having a tutor is ok, but diabolic tutor is way to slow for this deck, spending a whole turn just to tutor for one card is not worth it, the only tutor that would work is demonic tutor, cutting the shocklands should give some space for a few right? At my store those cost like 12 euro.

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Posted 12 March 2015 at 08:52

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Demonic is Vintage/Legacy. As for Staggershock, I've never heard of it. If I knew and had something to swap out for it, then that would be great

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Posted 13 March 2015 at 09:01

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I second the Staggershock motion over Bump in the Night any day. Granted, since it's damage, it can be prevented, but the fact that its an ascension turn on by itself more than makes up for it.

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Posted 14 March 2015 at 08:56

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I would definitely put in Beseech the queen over Diabolic Tutor. Worst case, it is the same cost, if you get enough swamps it can be played a turn earlier. it can also fetch anything in your deck anyway, since you are playing cmc 1 and 2 cards only.

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Posted 14 March 2015 at 20:52

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lightning bolt for lightning strike (less mana, same dmg). stab wound for staggershock. (it keeps repeating after the next turn instead of just the 2for1)

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Posted 18 March 2015 at 20:40

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Sovmany things can go wrong with Stab Wound though and as for Lightning Bolt, I was trying to keep te budget low-ish

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Posted 19 March 2015 at 06:27

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idk........i guess it depends on your group. i never have any problems in mine (unless of course you're going for competitive play)

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Posted 19 March 2015 at 12:18

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Yeah, some of the people I play against are a bit more competitive than other groups I've seen/played with

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Posted 20 March 2015 at 00:19

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the biggest removal in my group is oblivion ring, alot of people are more focused on ramping out stuff like eldrazi or massive hyrdras turn 5/6

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Posted 20 March 2015 at 11:21

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Lightning Bolt is less than 2 dollars. It's been printed a million times and is the absolute best at doing it's job. Pretty much everyone has them too, so playing them isn't really a budget decision. Lightning Bolt should be a 4 of in pretty much every red deck.

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Posted 24 March 2015 at 12:35

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They cost me a lot more...

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Posted 25 March 2015 at 07:34

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There are quite a few available on TCGPlayer right now for less than 2 dollars.

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Posted 27 March 2015 at 15:27

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Also another great combo is the sanguine bond and exquisite blood combo, goes well with blood crypt and blood chief ascension. and instead of blood freak add Mardu shadowspear

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Posted 24 March 2015 at 02:25

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Ok, comments:

1) Lightning Bolt (since you're running shocklands, lightning bolts are penuts in the $$ dept.)
2) See this deck:
http://www.mtgvault.com/imfromnasa/decks/modern-rakdos-deck-wins/
You might ask, "Why NASA, since you run bloodchief ascension do you not run mindcrank as well?"
My answer would be "Because look at your deck. It's not a combo deck. It's an aggro deck with 4 cards that belong in a combo deck. Take them out."
3) FINE, if you want it to still be a B/R combo deck after all that...
3a) Disruption (Inquisition of Kozilek, Thoughtseize)
3b) Creatures: Eidolon of the Great Revel, Grim Lavamancer
You seem to really like Return to Ravnica block dudes but... they're not really that good for what you're trying to do.
3c) LIGHTNING BOLT

When you set out to make a deck, you invision it as one thing, but sometimes you end up building something completely different. And that's okay.

Happy Brewing,
ImFromNASA

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Posted 24 March 2015 at 12:47

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I love it! Even if you don't beat them with milling I feel like it still effective in helping the burn to win. I mean think about it 9 times outta 10 when you are getting milled a few cards here and there you usually lose something really essential or valuable to your combo or a land. So it could slow them? Or save you from having to use a kill spell or burn on a baddy later. I love this concept.

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Posted 07 April 2015 at 22:04

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http://www.mtgvault.com/everdev22/decks/bloodchief-mill/

I think mono black runs better Synergy.... But I do like the red targeting power here. Good job

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Posted 13 April 2015 at 15:30

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Posted 21 April 2015 at 21:55

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Stop playing with the bugs!!!
:D

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Posted 22 April 2015 at 06:35

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I am on somewhat of a budget, so a $5+ card in multiple prints, with the rest of the cards in the deck really doesn't help
And I agree with wickeddarkman don't play with the bugs like that

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Posted 29 April 2015 at 00:49

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feed back needed http://www.mtgvault.com/steffens96/decks/mono-black-devotion/

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Posted 22 April 2015 at 13:20

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