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A fun Pestilence deck that fairs pretty well in multi-player games. Cards like Pulse Tracker, Corrupted Zendikon, and Blistergrub get my opponents life total down a bit in the early going, and Demon's Horn and Tendrils help keep it that way. Reassembling Skeleton and Cemetery Gate ensure there is always a creature in play to keep Pestilence in play, and Nightmare is my end game. Having 26 lands ensures I don't miss many land drops, so that I can cast spells during my turn and still leave mana up to hit with Pestilence.
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